修复无尽挖掘开局垃圾行可能会在同一列
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@@ -47,7 +47,7 @@ return{
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PLY.newPlayer(1)
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local P1=PLAYERS[1]
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for _=1,8 do
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P1:garbageRise(13,1,generateLine(P1.holeRND:random(10)))
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P1:garbageRise(13,1,P1:getHolePos())
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end
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P1.fieldBeneath=0
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end,
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