修复催促准备音效在玩家准备后也会播放
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@@ -434,7 +434,7 @@ function NET.updateWS_play()
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SFX.play("spin_0",.6)
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SFX.play("spin_0",.6)
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if i==1 then
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if i==1 then
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NET.unlock("ready")
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NET.unlock("ready")
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else
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elseif not PLY_NET[1].ready then
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for j=2,#PLY_NET do
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for j=2,#PLY_NET do
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if not PLY_NET[j].ready then
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if not PLY_NET[j].ready then
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break
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break
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