修复催促准备音效在玩家准备后也会播放

This commit is contained in:
MrZ626
2021-04-11 21:50:18 +08:00
parent 4e49c1f80d
commit 649df9be49

View File

@@ -434,7 +434,7 @@ function NET.updateWS_play()
SFX.play("spin_0",.6)
if i==1 then
NET.unlock("ready")
else
elseif not PLY_NET[1].ready then
for j=2,#PLY_NET do
if not PLY_NET[j].ready then
break