- Try fix iOS portrait mode
This commit is contained in:
2
.github/workflows/main.yml
vendored
2
.github/workflows/main.yml
vendored
@@ -279,7 +279,7 @@ jobs:
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dir: ./ColdClear
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- name: Build iOS packages
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id: build-packages
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uses: love-actions/love-actions-ios@main
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uses: love-actions/love-actions-ios@v1
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with:
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app-name: ${{ needs.get-info.outputs.app-name }}
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bundle-id: ${{ steps.process-app-name.outputs.bundle-id }}
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42
conf.lua
42
conf.lua
@@ -27,36 +27,26 @@ function love.conf(t)
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t.audio.mixwithsystem=true
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end
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local W=t.window
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W.title="Techmino "..require "version".string
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t.window.title="Techmino "..require "version".string
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t.window.vsync=0 -- Unlimited FPS
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t.window.msaa=msaa -- Multi-sampled antialiasing
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t.window.depth=0 -- Bits/samp of depth buffer
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t.window.stencil=1 -- Bits/samp of stencil buffer
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t.window.display=1 -- Monitor ID
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t.window.highdpi=true -- High-dpi mode for the window on a Retina display
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t.window.x,t.window.y=nil,nil -- Position of the window
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t.window.borderless=MOBILE -- Display window frame
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t.window.resizable=not MOBILE -- Whether window is resizable
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t.window.fullscreen=MOBILE -- Fullscreen mode
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if portrait then
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W.width,W.height=720,1280
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W.minwidth,W.minheight=360,640
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t.window.width,t.window.height=720,1280
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t.window.minwidth,t.window.minheight=360,640
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else
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W.width,W.height=1280,720
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W.minwidth,W.minheight=640,360
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t.window.width,t.window.height=1280,720
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t.window.minwidth,t.window.minheight=640,360
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end
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W.vsync=0 -- Unlimited FPS
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W.msaa=msaa -- Multi-sampled antialiasing
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W.depth=0 -- Bits/samp of depth buffer
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W.stencil=1 -- Bits/samp of stencil buffer
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W.display=1 -- Monitor ID
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W.highdpi=true -- High-dpi mode for the window on a Retina display
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W.x,W.y=nil,nil -- Position of the window
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if fs.getInfo('media/image/icon.png') then
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W.icon='media/image/icon.png'
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end
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if MOBILE then
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W.borderless=true
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W.resizable=false
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W.fullscreen=true
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else
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W.borderless=false
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W.resizable=true
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W.fullscreen=false
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t.window.icon='media/image/icon.png'
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end
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local M=t.modules
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