玩家方法reach_winCheck改为check_lineReach,新增攻击达标检测函数

This commit is contained in:
MrZ626
2020-09-14 00:46:52 +08:00
parent c787612aa6
commit 61073bfdcb

View File

@@ -2641,11 +2641,16 @@ function player.lose(P)
end
end
function PLY.reach_winCheck(P)
function PLY.check_lineReach(P)
if P.stat.row>=P.gameEnv.target then
P:win("finish")
end
end
function PLY.check_attackReach(P)
if P.stat.atk>=P.gameEnv.target then
P:win("finish")
end
end
--------------------------<\Events>--------------------------
--------------------------<Control>--------------------------