修正部分英文文本,删除部分不需要的文本项,称呼love2d为LÖVE

This commit is contained in:
MrZ626
2021-06-05 23:44:14 +08:00
parent 2cdc62f4a2
commit 5ef18545f8
10 changed files with 18 additions and 77 deletions

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@@ -1,4 +1,4 @@
--LIGHT MODULE (Optimized by MrZ, Original on github/love2d community/simple-love-lights)
--LIGHT MODULE (Optimized by MrZ, Original on github/LÖVE community/simple-love-lights)
--Heavily based on mattdesl's libGDX implementation:
--https://github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect-Shadows
local gc=love.graphics

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@@ -8,7 +8,7 @@ local path="/tech/socket/v1"
local debug=""--S:send, R:receive, M=mark
local wsThread=[[
-- lua + love2d threading websocket client
-- lua + LÖVE threading websocket client
-- Original pure lua ver. by flaribbit and Particle_G
-- Threading version by MrZ

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@@ -35,10 +35,10 @@ return{
combo="Combo",maxcmb="Max Combo",
pc="Perfect Clear",ko="KO",
win="Win!",
win="Win",
lose="Lose",
finish="Finish",
gamewin="You Win!",
gamewin="You Win",
gameover="Game Over",
pause="Pause",
pauseCount="Pauses",
@@ -73,7 +73,6 @@ return{
newRecord="New Record!",
getNoticeFail="Failed fetching announcements...",
getVersionFail="Update detection failed",
oldVersion="Version $1 is now available!",
needUpdate="Newer version required!",
notFinished="Coming soon!",
@@ -92,7 +91,6 @@ return{
accessFailed="Access Denied.",
wsConnecting="Websocket: Connecting",
wsSuccessed="WebSocket: Connected.",
wsFailed="WebSocket: Connection Failed.",
wsClose="WebSocket Closed: ",
netTimeout="Network connection timeout",
@@ -107,7 +105,6 @@ return{
ready="Ready",
connStream="Connecting",
waitStream="Waiting",
champion="$1 won the game!",
spectating="Spectating",
chatRemain="Online",
chatStart="------Beginning of log------",
@@ -156,14 +153,7 @@ return{
"Finesse:",
},
radar={"DEF","OFF","ATK","SEND","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"},
stat={
"Times Launched:",
"Play Count:",
@@ -181,7 +171,7 @@ return{
"This is just an *ordinary* block stacker. Really, that's it.",
"It has inspirations from C2/IO/JS/WWC/KOS etc.",
"",
"Powered by LÖVE/love2d",
"Powered by LÖVE",
"Any suggestions or bug reports are appreciated!",
"Make sure to get the game only from official sources,",
"as we can't make sure you're safe if you got it elsewhere.",
@@ -190,7 +180,7 @@ return{
},
staff={
"Author: MrZ E-mail: 1046101471@qq.com",
"Powered by LÖVE2D",
"Powered by LÖVE",
"",
"Program: MrZ, Particle_G, [FinnTenzor]",
"Art: MrZ, ScF, [Gnyar, 旋律星萤, T0722]",
@@ -580,7 +570,7 @@ return{
l0="L-Spin",
l1="L-Spin 1",
l2="L-Spin 2",
l3="L-Spinn 3",
l3="L-Spin 3",
t0="T-Spin",
t1="T-Spin 1",
@@ -806,8 +796,8 @@ return{
"Changelogs in English can be found on Discord.",
"Color clear coming soon!",
"COOL!!",
"Did I just see a Back-to-Back-to-Back?",
"Decreasing DAS and ARR is faster but harder to control.",
"Did I just see a Back-to-Back-to-Back?",
"Don't let a small glitch ruin your entire day!",
"Don't look directly at the bugs!",
"Enjoy the Techmino rotation system!",
@@ -895,4 +885,4 @@ return{
{C.Y,"O-Spin Triple!"},
{C.Z,"What? ",C.lC,"Xspin?"},
}
}
}

View File

@@ -73,7 +73,6 @@ return{
newRecord="Nouveau record !",
getNoticeFail="Echec de l'obtention de la notice",
getVersionFail="Echec d'obtention de la dernière version",
oldVersion="La version $1 est disponible !",
-- needUpdate="Newer version required!",
-- notFinished="Coming soon!",
@@ -92,7 +91,6 @@ return{
accessFailed="Autorisation échouée",
-- wsConnecting="Websocket: Connecting",
wsSuccessed="WebSocket: connecté",
wsFailed="WebSocket: connection échouée",
-- wsClose="WebSocket Closed: ",
-- netTimeout="Network connection timeout",
@@ -107,7 +105,6 @@ return{
-- ready="READY",
-- connStream="CONNECTING",
-- waitStream="WAITING",
champion="$1 a gagné",
-- spectating="Spectating",
chatRemain="En ligne : ",
chatStart="--------Début des logs--------",
@@ -133,14 +130,7 @@ return{
"Finesse :",
},
radar={"DEF","OFF","ATQ","ENVOYER","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"},
stat={
"Nombre de fois lancé :",
"Nombre de parties :",

View File

@@ -73,7 +73,6 @@ return{
newRecord="Novo recorde",
getNoticeFail="Não conseguiu ter anúncios",
getVersionFail="Falha ao detectar uma versão nova",
oldVersion="Versão $1 esta disponível agora!",
-- needUpdate="Newer version required!",
-- notFinished="Coming soon!",
@@ -92,7 +91,6 @@ return{
accessFailed="Falha na autorização",
-- wsConnecting="Websocket: Connecting",
wsSuccessed="WebSocket: conectado",
wsFailed="WebSocket: falha na conexão",
wsClose="WebSocket closed: ",
-- netTimeout="Network connection timeout",
@@ -107,7 +105,6 @@ return{
-- ready="READY",
-- connStream="CONNECTING",
-- waitStream="WAITING",
-- champion="$1 won",
-- spectating="Spectating",
chatRemain="Online",
chatStart="------Começo do log------",
@@ -156,14 +153,7 @@ return{
"Destreza:",
},
radar={"DEF","OFF","ATK","SEND","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"},
stat={
"Vezes iniciadas:",
"Jogos:",

View File

@@ -49,7 +49,6 @@ return{
ai_fixed="La IA no es compatible con secuencias de piezas prefijadas.",
ai_prebag="La IA no es compatible con secuencias de piezas personalizadas.",
ai_mission="La IA no es compatible con misiones personalizadas.",
settingSaved="Cambios guardados",
saveDone="Datos guardados",
saveError="Error al guardar:",
loadError="Error al cargar:",
@@ -73,7 +72,6 @@ return{
newRecord="¡Nuevo Récord!",
getNoticeFail="Error al buscar novedades.",
getVersionFail="Error al buscar nuevas versiones.",
oldVersion="¡Está disponible la nueva versión $1!",
needUpdate="¡Nueva versión requerida!",
notFinished="Próximamente",
@@ -92,7 +90,6 @@ return{
accessFailed="Error al autorizar",
-- wsConnecting="Websocket: Connecting",
wsSuccessed="WebSocket: conectado",
wsFailed="WebSocket: conexión fallida",
wsClose="WebSocket cerrado: ",
-- netTimeout="Network connection timeout",
@@ -107,7 +104,6 @@ return{
-- ready="READY",
-- connStream="CONNECTING",
-- waitStream="WAITING",
champion="$1 ganó!",
-- spectating="Spectating",
chatRemain="Usuarios en línea: ",
chatStart="------Comienzo del historial------",
@@ -133,14 +129,7 @@ return{
"Finesse:",
},
radar={"DEF","OFF","ATK","SEND","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"},
stat={
"Veces Iniciado:",
"Veces Jugado:",

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@@ -86,7 +86,7 @@ return{
"□!!~~~,□□□□X",
"□!!==*/*/*/*/*~",
"",
"Powered by LÖVE/love2d",
"Powered by LÖVE",
"Any suggestions or bug reports are appreciated!",
"Make sure to only obtain the game from official sources;",
"We can't make sure you're safe if you got it elsewhere.",

View File

@@ -46,7 +46,6 @@ return{
createRoomTooFast="手痒要开这么多房间?",
createRoomSuccessed="创好了",
started="开了",
champion="神仙是 $1",
spectating="看戏中",
stat={

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@@ -73,7 +73,6 @@ return{
newRecord="打破纪录",
getNoticeFail="拉取公告失败",
getVersionFail="检测新版本失败",
oldVersion="最新版本$1可以下载了!",
needUpdate="请更新游戏!",
notFinished="暂未完成,敬请期待!",
@@ -92,7 +91,6 @@ return{
accessFailed="身份验证失败",
wsConnecting="正在连接",
wsSuccessed="连接成功",
wsFailed="连接失败",
wsClose="连接被断开: ",
netTimeout="连接超时",
@@ -107,7 +105,6 @@ return{
ready="各就各位!",
connStream="正在连接",
waitStream="等待其他人连接",
champion="$1 获胜",
spectating="观战中",
chatRemain="人数:",
chatStart="------消息的开头------",
@@ -156,14 +153,7 @@ return{
"Finesse:",
},
radar={"DEF","OFF","ATK","SEND","SPD","DIG"},
radarData={
"D'PM",
"ADPM",
"APM",
"SPM",
"L'PM",
"DPM",
},
radarData={"D'PM","ADPM","APM","SPM","L'PM","DPM"},
stat={
"游戏运行次数:",
"游戏局数:",
@@ -962,8 +952,8 @@ return{
"要盯着bug不放",
"音乐使用beepbox制作",
"音游方块是一家(暴论",
"游戏使用love2d引擎制作",
"游戏使用un...love2d引擎制作",
"游戏使用LÖVE引擎制作",
"游戏使用un...LÖVE引擎制作",
"游戏也是一种艺术形式",
"游戏中左下角三个信息分别是分数/时间/极简连击数",
"有建议的话可以把信息反馈给作者~",

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@@ -48,14 +48,7 @@ return{
"非极简操作:",
},
radar={"","","","","",""},
radarData={
"防/分",
"综/分",
"攻/分",
"送/分",
"行/分",
"挖/分",
},
radarData={"防/分","守/分","攻/分","送/分","行/分","挖/分"},
WidgetText={
mode={
mod="模组(F1)",