调整画面设置ui

This commit is contained in:
MrZ626
2021-04-12 19:15:52 +08:00
parent 7d932016b8
commit 59eb8ae7f1

View File

@@ -13,22 +13,22 @@ scene.widgetList={
WIDGET.newButton{name="sound", x=200, y=80,w=240,h=80,color="lCyan",font=35,code=swapScene"setting_sound","swipeR"},
WIDGET.newButton{name="game", x=1080, y=80,w=240,h=80,color="lCyan",font=35,code=swapScene"setting_game","swipeL"},
WIDGET.newSwitch{name="block", x=340, y=150, disp=SETval("block"), code=SETrev("block")},
WIDGET.newSwitch{name="smooth", x=340, y=210, disp=SETval("smooth"), code=SETrev("smooth")},
WIDGET.newSwitch{name="upEdge", x=340, y=270, disp=SETval("upEdge"), code=SETrev("upEdge")},
WIDGET.newSwitch{name="bagLine", x=340, y=330, disp=SETval("bagLine"), code=SETrev("bagLine")},
WIDGET.newSwitch{name="block", x=290, y=165, disp=SETval("block"), code=SETrev("block")},
WIDGET.newSwitch{name="smooth", x=290, y=215, disp=SETval("smooth"), code=SETrev("smooth")},
WIDGET.newSwitch{name="upEdge", x=290, y=265, disp=SETval("upEdge"), code=SETrev("upEdge")},
WIDGET.newSwitch{name="bagLine", x=290, y=315, disp=SETval("bagLine"), code=SETrev("bagLine")},
WIDGET.newSlider{name="ghost", x=630, y=180,w=200,unit=.6,disp=SETval("ghost"),show="percent",code=SETsto("ghost")},
WIDGET.newSlider{name="grid", x=630, y=240,w=200,unit=.4,disp=SETval("grid"),show="percent", code=SETsto("grid")},
WIDGET.newSlider{name="center", x=630, y=300,w=200,unit=1, disp=SETval("center"), code=SETsto("center")},
WIDGET.newSlider{name="ghost", x=600, y=180,w=200,unit=.6,disp=SETval("ghost"),show="percent",code=SETsto("ghost")},
WIDGET.newSlider{name="grid", x=600, y=240,w=200,unit=.4,disp=SETval("grid"),show="percent", code=SETsto("grid")},
WIDGET.newSlider{name="center", x=600, y=300,w=200,unit=1, disp=SETval("center"), code=SETsto("center")},
WIDGET.newSlider{name="lockFX", x=350, y=375,w=373,unit=5, disp=SETval("lockFX"), code=SETsto("lockFX")},
WIDGET.newSlider{name="dropFX", x=350, y=420,w=373,unit=5, disp=SETval("dropFX"), code=SETsto("dropFX")},
WIDGET.newSlider{name="moveFX", x=350, y=465,w=373,unit=5, disp=SETval("moveFX"), code=SETsto("moveFX")},
WIDGET.newSlider{name="clearFX", x=350, y=510,w=373,unit=5, disp=SETval("clearFX"), code=SETsto("clearFX")},
WIDGET.newSlider{name="splashFX", x=350, y=555,w=373,unit=5, disp=SETval("splashFX"),code=SETsto("splashFX")},
WIDGET.newSlider{name="shakeFX", x=350, y=600,w=373,unit=5, disp=SETval("shakeFX"), code=SETsto("shakeFX")},
WIDGET.newSlider{name="atkFX", x=350, y=645,w=373,unit=5, disp=SETval("atkFX"), code=SETsto("atkFX")},
WIDGET.newSlider{name="lockFX", x=250, y=375,w=373,unit=5, disp=SETval("lockFX"), code=SETsto("lockFX")},
WIDGET.newSlider{name="dropFX", x=250, y=420,w=373,unit=5, disp=SETval("dropFX"), code=SETsto("dropFX")},
WIDGET.newSlider{name="moveFX", x=250, y=465,w=373,unit=5, disp=SETval("moveFX"), code=SETsto("moveFX")},
WIDGET.newSlider{name="clearFX", x=250, y=510,w=373,unit=5, disp=SETval("clearFX"), code=SETsto("clearFX")},
WIDGET.newSlider{name="splashFX", x=250, y=555,w=373,unit=5, disp=SETval("splashFX"),code=SETsto("splashFX")},
WIDGET.newSlider{name="shakeFX", x=250, y=600,w=373,unit=5, disp=SETval("shakeFX"), code=SETsto("shakeFX")},
WIDGET.newSlider{name="atkFX", x=250, y=645,w=373,unit=5, disp=SETval("atkFX"), code=SETsto("atkFX")},
WIDGET.newSlider{name="frame", x=350, y=690,w=373,unit=10,
disp=function()
return SETTING.frameMul>35 and SETTING.frameMul/10 or SETTING.frameMul/5-4
@@ -37,13 +37,13 @@ scene.widgetList={
SETTING.frameMul=i<5 and 5*i+20 or 10*i
end},
WIDGET.newSwitch{name="text", x=1100, y=180,font=35,disp=SETval("text"), code=SETrev("text")},
WIDGET.newSwitch{name="score", x=1100, y=240,font=35,disp=SETval("score"), code=SETrev("score")},
WIDGET.newSwitch{name="warn", x=1100, y=300,font=35,disp=SETval("warn"), code=SETrev("warn")},
WIDGET.newSwitch{name="highCam", x=1100, y=360,font=35,disp=SETval("highCam"),code=SETrev("highCam")},
WIDGET.newSwitch{name="nextPos", x=1100, y=420,font=35,disp=SETval("nextPos"),code=SETrev("nextPos")},
WIDGET.newSwitch{name="fullscreen",x=1100, y=480,disp=SETval("fullscreen"), code=switchFullscreen},
WIDGET.newSwitch{name="bg", x=1100, y=540,font=35,disp=SETval("bg"),
WIDGET.newSwitch{name="text", x=1160, y=180,font=35,disp=SETval("text"), code=SETrev("text")},
WIDGET.newSwitch{name="score", x=1160, y=230,font=35,disp=SETval("score"), code=SETrev("score")},
WIDGET.newSwitch{name="warn", x=1160, y=280,font=35,disp=SETval("warn"), code=SETrev("warn")},
WIDGET.newSwitch{name="highCam", x=1160, y=330,font=35,disp=SETval("highCam"),code=SETrev("highCam")},
WIDGET.newSwitch{name="nextPos", x=1160, y=380,font=35,disp=SETval("nextPos"),code=SETrev("nextPos")},
WIDGET.newSwitch{name="fullscreen", x=1160, y=430,disp=SETval("fullscreen"), code=switchFullscreen},
WIDGET.newSwitch{name="bg", x=1160, y=480,font=35,disp=SETval("bg"),
code=function()
BG.set("none")
SETTING.bg=not SETTING.bg