皮肤设置页面增加一点动画

This commit is contained in:
MrZ626
2020-12-31 16:21:18 +08:00
parent b56cc96ffb
commit 58b182c46f

View File

@@ -4,25 +4,29 @@ local sin=math.sin
local scene={}
function scene.draw()
local t=TIME()
gc.setColor(1,1,1)
local texture=SKIN.curText
for N=1,7 do
local face=SETTING.face[N]
gc.push("transform")
gc.translate(-10+140*N,340)
gc.rotate(SETTING.face[N]*1.57+sin(t*3-N*.5)*.08)
local color=SETTING.skin[N]
local B=BLOCKS[N][face]
local x,y=-55+140*N-spinCenters[N][face][2]*30,355+spinCenters[N][face][1]*30
local B=BLOCKS[N][0]
local x,y=-45-spinCenters[N][0][2]*30,15+spinCenters[N][0][1]*30
local col=#B[1]
for i=1,#B do for j=1,col do
if B[i][j]then
gc.draw(texture[color],x+30*j,y-30*i)
end
end end
gc.circle("fill",-10+140*N,340,sin(TIME()*10)+5)
gc.circle("fill",0,0,sin(t*10)+5)
gc.pop()
end
gc.draw(texture[17],930,610,nil,2)
for i=1,5 do
gc.draw(texture[19+i],570+60*i,610,nil,2)
gc.draw(texture[19+i],570+60*i,610+sin(2.6*t-i)*5,nil,2)
end
gc.draw(texture[17],930,610+sin(2.6*t-6)*5,nil,2)
end
local function prevSkin(n)return function()SKIN.prev(n)end end