混战时随机攻击模式会打出攻击后切目标而不是打出前
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@@ -1172,8 +1172,8 @@ do--Player.drop(P)--Place piece
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T=randomTarget(P)
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end
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else
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P:freshTarget()
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T=P.atking
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P:freshTarget()
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end
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elseif #PLAYERS.alive>1 then
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T=randomTarget(P)
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