混战时随机攻击模式会打出攻击后切目标而不是打出前

This commit is contained in:
MrZ626
2020-12-07 14:52:15 +08:00
parent 649a1b3032
commit 5341a0fc3b

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@@ -1172,8 +1172,8 @@ do--Player.drop(P)--Place piece
T=randomTarget(P)
end
else
P:freshTarget()
T=P.atking
P:freshTarget()
end
elseif #PLAYERS.alive>1 then
T=randomTarget(P)