修正之前玩家showTextF方法改名但用的地方漏改了
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@@ -3,9 +3,9 @@ local function check_rise(P)
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if #P.clearedRow==0 then
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if L>0 then
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if L<3 then
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P:showTextF(text.almost,0,-120,80,'beat',.8)
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P:_showText(text.almost,0,-120,80,'beat',.8)
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elseif L<5 then
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P:showTextF(text.great,0,-120,80,'fly',.8)
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P:_showText(text.great,0,-120,80,'fly',.8)
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end
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end
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for _=1,8-L do
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@@ -13,7 +13,7 @@ local function check_rise(P)
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end
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else
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if L==0 then
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P:showTextF(text.awesome,0,-120,80,'beat',.6)
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P:_showText(text.awesome,0,-120,80,'beat',.6)
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SFX.play('clear')
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BG.send(26)
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for _=1,8 do
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