Test
This commit is contained in:
@@ -200,6 +200,18 @@ local function _loadGameEnv(P)-- Load gameEnv
|
||||
end
|
||||
end
|
||||
if ENV.allowMod then
|
||||
if SETTING.forceMod or ENV.forceMod then
|
||||
-- Psudeo code
|
||||
MOD_CODE_LIST={}
|
||||
for i=1,#GAME.mod do
|
||||
if GAME.mod[i]>0 then
|
||||
local M=MODOPT[i]
|
||||
table.insert(MOD_CODE_LIST,function() M.func(P,M.list and M.list[GAME.mod[i]]) end)
|
||||
end
|
||||
end
|
||||
MOD_BATCH_TASK=function() for _,c in pairs(MOD_CODE_LIST) do c() end end
|
||||
TASK.new(MOD_BATCH_TASK)
|
||||
else
|
||||
for i=1,#GAME.mod do
|
||||
if GAME.mod[i]>0 then
|
||||
local M=MODOPT[i]
|
||||
@@ -208,6 +220,7 @@ local function _loadGameEnv(P)-- Load gameEnv
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local function _loadRemoteEnv(P,confStr)-- Load gameEnv
|
||||
confStr=JSON.decode(confStr)
|
||||
if not confStr then
|
||||
|
||||
Reference in New Issue
Block a user