极简等第文本区分语言

This commit is contained in:
MrZ626
2020-10-14 01:15:06 +08:00
parent 4d4ed8ea6b
commit 42ccdd15ed
2 changed files with 18 additions and 8 deletions

View File

@@ -30,6 +30,8 @@ local langList={
gameover="游戏结束", gameover="游戏结束",
pause="暂停", pause="暂停",
pauseCount="暂停统计", pauseCount="暂停统计",
finesse_ap="All Perfect",
finesse_fc="Full Combo",
custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务", custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务",
snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"}, snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"},
@@ -122,7 +124,7 @@ local langList={
"效率/挖掘效率:", "效率/挖掘效率:",
"满贯/大满贯:", "满贯/大满贯:",
"全/半清:", "全/半清:",
"多余操作/最大极简连锁/极简率:", "多余操作/极简率:",
}, },
help={ help={
"既然你能玩到这个游戏,应该也不需要什么帮助吧?", "既然你能玩到这个游戏,应该也不需要什么帮助吧?",
@@ -586,6 +588,8 @@ local langList={
gameover="游戏结束", gameover="游戏结束",
pause="暂停", pause="暂停",
pauseCount="暂停统计", pauseCount="暂停统计",
finesse_ap="完美极简",
finesse_fc="全连击",
custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务", custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务",
snapLevelName={"无吸附","10像素吸附","20像素吸附","40像素吸附","60像素吸附","80像素吸附"}, snapLevelName={"无吸附","10像素吸附","20像素吸附","40像素吸附","60像素吸附","80像素吸附"},
@@ -678,7 +682,7 @@ local langList={
"效率/挖掘效率:", "效率/挖掘效率:",
"满贯/大满贯:", "满贯/大满贯:",
"全/半清:", "全/半清:",
"多余操作/最大极简连锁/极简率:", "多余操作/极简率:",
}, },
help={ help={
"既然你能玩到这个游戏,应该也不需要什么帮助吧?", "既然你能玩到这个游戏,应该也不需要什么帮助吧?",
@@ -1140,6 +1144,8 @@ local langList={
gameover="Game Over", gameover="Game Over",
pause="Pause", pause="Pause",
pauseCount="Pauses", pauseCount="Pauses",
finesse_ap="All Perfect",
finesse_fc="Full Combo",
custom="Custom Game",basic="Basic",rule="Rule",field="Custom Field",mission="Mission", custom="Custom Game",basic="Basic",rule="Rule",field="Custom Field",mission="Mission",
snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"}, snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"},
@@ -1229,7 +1235,7 @@ local langList={
"Eff./Dig Eff.:", "Eff./Dig Eff.:",
"B2B/B3B:", "B2B/B3B:",
"PC/HPC:", "PC/HPC:",
"FnsErrs./maxFnsChain/FnsRate:", "FnsErrs./FnsRate:",
}, },
help={ help={
"Now you can play this, you are probabaly do not need \"help\"?", "Now you can play this, you are probabaly do not need \"help\"?",
@@ -1691,6 +1697,8 @@ local langList={
gameover="x", gameover="x",
pause="=", pause="=",
pauseCount="==", pauseCount="==",
finesse_ap="AP",
finesse_fc="FC",
custom="!@#$%^&*",basic="!!",rule="##",field="!@#$%^&* [##]",mission="(!)", custom="!@#$%^&*",basic="!!",rule="##",field="!@#$%^&* [##]",mission="(!)",
snapLevelName={"~","10","20","40","60","80"}, snapLevelName={"~","10","20","40","60","80"},
@@ -1780,7 +1788,7 @@ local langList={
"^%/↓^%:", "^%/↓^%:",
"^/^^:", "^/^^:",
"#<>#/<>:", "#<>#/<>:",
"!#!X/^#^/%:", "!#!X/%:",
}, },
help={ help={
"□□□□~~~, ?_?x ?", "□□□□~~~, ?_?x ?",
@@ -2239,6 +2247,8 @@ local langList={
gameover="挂了", gameover="挂了",
pause="歇会", pause="歇会",
pauseCount="歇多久了", pauseCount="歇多久了",
finesse_ap="",
finesse_fc="全连",
custom="自定义",basic="普通",rule="规则",field="自定义场地",mission="任务", custom="自定义",basic="普通",rule="规则",field="自定义场地",mission="任务",
snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"}, snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"},
@@ -2331,7 +2341,7 @@ local langList={
"效率/挖掘效率:", "效率/挖掘效率:",
"牛逼/很牛逼:", "牛逼/很牛逼:",
"消光/消半截:", "消光/消半截:",
"多余操作/最大极简连击/极简率:", "多余操作/极简率:",
}, },
help={ help={
"既然你能玩到这个游戏,应该也不需要什么帮助吧?", "既然你能玩到这个游戏,应该也不需要什么帮助吧?",

View File

@@ -2495,10 +2495,10 @@ do--pause
"F" "F"
S.rankColor=rankColor[S.rank] S.rankColor=rankColor[S.rank]
if acc==1 then if acc==1 then
S.trophy="All Perfect" S.trophy=text.finesse_ap
S.trophyColor=color.yellow S.trophyColor=color.yellow
elseif P.stat.maxFinesseCombo==P.stat.piece then elseif P.stat.maxFinesseCombo==P.stat.piece then
S.trophy="Full Combo" S.trophy=text.finesse_fc
S.trophyColor=color.lCyan S.trophyColor=color.lCyan
end end
end end
@@ -2590,7 +2590,7 @@ do--pause
if S.trophy then if S.trophy then
setFont(40) setFont(40)
gc.setColor(S.trophyColor[1],S.trophyColor[2],S.trophyColor[3],T*2-1) gc.setColor(S.trophyColor[1],S.trophyColor[2],S.trophyColor[3],T*2-1)
gc.print(S.trophy,160-120*(1-T^.5),650) gc.printf(S.trophy,100-120*(1-T^.5),650,300,"right")
end end
end end