diff --git a/Zframework/languages.lua b/Zframework/languages.lua index 71d98b79..ec1946bf 100644 --- a/Zframework/languages.lua +++ b/Zframework/languages.lua @@ -30,6 +30,8 @@ local langList={ gameover="游戏结束", pause="暂停", pauseCount="暂停统计", + finesse_ap="All Perfect", + finesse_fc="Full Combo", custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务", snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"}, @@ -122,7 +124,7 @@ local langList={ "效率/挖掘效率:", "满贯/大满贯:", "全/半清:", - "多余操作/最大极简连锁/极简率:", + "多余操作/极简率:", }, help={ "既然你能玩到这个游戏,应该也不需要什么帮助吧?", @@ -586,6 +588,8 @@ local langList={ gameover="游戏结束", pause="暂停", pauseCount="暂停统计", + finesse_ap="完美极简", + finesse_fc="全连击", custom="自定义游戏",basic="常规",rule="规则",field="自定义场地",mission="任务", snapLevelName={"无吸附","10像素吸附","20像素吸附","40像素吸附","60像素吸附","80像素吸附"}, @@ -678,7 +682,7 @@ local langList={ "效率/挖掘效率:", "满贯/大满贯:", "全/半清:", - "多余操作/最大极简连锁/极简率:", + "多余操作/极简率:", }, help={ "既然你能玩到这个游戏,应该也不需要什么帮助吧?", @@ -1140,6 +1144,8 @@ local langList={ gameover="Game Over", pause="Pause", pauseCount="Pauses", + finesse_ap="All Perfect", + finesse_fc="Full Combo", custom="Custom Game",basic="Basic",rule="Rule",field="Custom Field",mission="Mission", snapLevelName={"Free pos","Snap-10","Snap-20","Snap-40","Snap-60","Snap-80"}, @@ -1229,7 +1235,7 @@ local langList={ "Eff./Dig Eff.:", "B2B/B3B:", "PC/HPC:", - "FnsErrs./maxFnsChain/FnsRate:", + "FnsErrs./FnsRate:", }, help={ "Now you can play this, you are probabaly do not need \"help\"?", @@ -1691,6 +1697,8 @@ local langList={ gameover="x", pause="=", pauseCount="==", + finesse_ap="AP", + finesse_fc="FC", custom="!@#$%^&*",basic="!!",rule="##",field="!@#$%^&* [##]",mission="(!)", snapLevelName={"~","10","20","40","60","80"}, @@ -1780,7 +1788,7 @@ local langList={ "^%/↓^%:", "^/^^:", "#<>#/<>:", - "!#!X/^#^/%:", + "!#!X/%:", }, help={ "□□□□~~~, ?_?x ?", @@ -2239,6 +2247,8 @@ local langList={ gameover="挂了", pause="歇会", pauseCount="歇多久了", + finesse_ap="您", + finesse_fc="全连", custom="自定义",basic="普通",rule="规则",field="自定义场地",mission="任务", snapLevelName={"无吸附","10px吸附","20px吸附","40px吸附","60px吸附","80px吸附"}, @@ -2331,7 +2341,7 @@ local langList={ "效率/挖掘效率:", "牛逼/很牛逼:", "消光/消半截:", - "多余操作/最大极简连击/极简率:", + "多余操作/极简率:", }, help={ "既然你能玩到这个游戏,应该也不需要什么帮助吧?", diff --git a/parts/scenes.lua b/parts/scenes.lua index 129bdf7d..92016d10 100644 --- a/parts/scenes.lua +++ b/parts/scenes.lua @@ -2495,10 +2495,10 @@ do--pause "F" S.rankColor=rankColor[S.rank] if acc==1 then - S.trophy="All Perfect" + S.trophy=text.finesse_ap S.trophyColor=color.yellow elseif P.stat.maxFinesseCombo==P.stat.piece then - S.trophy="Full Combo" + S.trophy=text.finesse_fc S.trophyColor=color.lCyan end end @@ -2590,7 +2590,7 @@ do--pause if S.trophy then setFont(40) gc.setColor(S.trophyColor[1],S.trophyColor[2],S.trophyColor[3],T*2-1) - gc.print(S.trophy,160-120*(1-T^.5),650) + gc.printf(S.trophy,100-120*(1-T^.5),650,300,"right") end end