修复自定义模式带ai就爆炸
This commit is contained in:
@@ -61,7 +61,7 @@ return{
|
||||
PLY.newPlayer(1)
|
||||
local L=GAME.modeEnv.opponent
|
||||
if L~=0 then
|
||||
GAME.modeEnv.target=false
|
||||
GAME.modeEnv.target=nil
|
||||
if L<6 then
|
||||
PLY.newAIPlayer(2,AIBUILDER("9S",2*L))
|
||||
else
|
||||
|
||||
@@ -42,7 +42,7 @@ return{
|
||||
PLY.newPlayer(1)
|
||||
local L=GAME.modeEnv.opponent
|
||||
if L~=0 then
|
||||
GAME.modeEnv.target=false
|
||||
GAME.modeEnv.target=nil
|
||||
if L<6 then
|
||||
PLY.newAIPlayer(2,AIBUILDER("9S",2*L))
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user