修改防守模式难度曲线(之前的录像不再能正常播放)

This commit is contained in:
MrZ626
2021-10-11 01:43:34 +08:00
parent 956316c327
commit 3eddb524d0
4 changed files with 38 additions and 34 deletions

View File

@@ -1,4 +1,6 @@
return{
drop=30,lock=60,
fall=10,
mesDisp=function(P)
setFont(55)
mStr(P.modeData.wave,63,200)
@@ -12,7 +14,11 @@ return{
if P.control then
local D=P.modeData
D.counter=D.counter+1
local t=math.max(360-D.wave*2,60)
local t=
D.wave<=60 and 360-D.wave*3 or
D.wave<=120 and 180-(D.wave-60)*2 or
D.wave<=180 and 120-(D.wave-120)or
60
if D.counter>=t then
D.counter=0
for _=1,3 do
@@ -21,20 +27,18 @@ return{
P.atkBufferSum=P.atkBufferSum+3
P.stat.recv=P.stat.recv+3
D.wave=D.wave+1
if D.wave<=90 then
D.rpm=math.floor(108e3/t)*.1
if D.wave==25 then
P:_showText(text.great,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=2
P.dropDelay,P.gameEnv.drop=20,20
elseif D.wave==50 then
P:_showText(text.awesome,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=3
P.dropDelay,P.gameEnv.drop=10,10
elseif D.wave==90 then
P.dropDelay,P.gameEnv.drop=5,5
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
end
D.rpm=math.floor(108e3/t)*.1
if D.wave==60 then
P:_showText(text.great,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=2
P.dropDelay,P.gameEnv.drop=20,20
elseif D.wave==120 then
P:_showText(text.awesome,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=3
P.dropDelay,P.gameEnv.drop=10,10
elseif D.wave==180 then
P.dropDelay,P.gameEnv.drop=5,5
P:_showText(text.maxspeed,0,-140,100,'appear',.6)
end
end
end