主菜单ui再改,帮助菜单改名关于
This commit is contained in:
@@ -171,7 +171,6 @@ return{
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"FnsErrs./FnsRate:",
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},
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help={
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"I'd assume you wouldn't need any \"help\" thus far?",
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"This is just an *ordinary* block stacker. Really. That's it.",
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"With inspirations from TO/C2/KOS/TGM3 etc.",
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"",
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@@ -213,15 +212,16 @@ return{
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WidgetText={
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main={
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offline="Single Player",
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qplay="Quick Play",
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qplay="Last Play",
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online="Multiplayer",
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custom="Custom Game",
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setting="Settings",
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stat="Statistics",
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music="Music & SE",
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help="Help",
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about="About",
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dict="Zictionary",
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lang="言/A",
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manual="Manual",
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quit="Exit",
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},
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main_simple={
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@@ -493,8 +493,7 @@ return{
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paste="Paste",
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mission="Force Mission",
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},
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help={
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manual="Manual",
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about={
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staff="Staff",
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his="History",
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qq="Author's qq",
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@@ -149,7 +149,6 @@ return{
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"Errs. Finesse/Finesse :",
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},
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help={
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"Vous pouvez jouer à ceci, vous n'avez probablement pas besoin d'\"aide\"?",
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"Ceci est un simple jeu de blocs.",
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"On y joue comme sur TO/C2/KOS/TGM3 et autres.",
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"",
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@@ -190,15 +189,16 @@ return{
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WidgetText={
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main={
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-- offline="Solo",
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qplay="Partie rapide",
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-- qplay="Last Play",
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-- online="Multi",
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-- custom="Mode perso.",
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setting="Paramètres",
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stat="Statistiques",
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-- music="Music & SE",
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help="Aide",
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-- about="About",
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dict="Zictionary",
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lang="言/A",
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manual="Manuel",
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quit="Quitter",
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},
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mode={
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@@ -556,8 +556,7 @@ return{
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reset="Réinitialiser",
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-- mode="Mode",
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},
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help={
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manual="Manuel",
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about={
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staff="Staff",
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his="History",
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qq="QQ du créateur",
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@@ -171,7 +171,6 @@ return{
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"FalhaDestreza/TaxaDestreza:",
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},
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help={
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"Agora você pode jogar - você provavelmente nao precisa de \"ajuda\"?",
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"Isso é apenas um jogo de blocos, nada de especial.",
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"Joga como TO/C2/KOS/TGM3 e outros.",
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"",
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@@ -213,15 +212,16 @@ return{
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WidgetText={
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main={
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offline="Solo",
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qplay="Jogo R.",
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-- qplay="Last Play",
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online="Multi",
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custom="Custom",
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setting="Config.",
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stat="Stats",
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-- music="Music & SE",
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help="Ajuda",
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-- about="About",
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dict="Zictionary",
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lang="言/A",
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manual="Manual",
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quit="Saída",
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},
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main_simple={
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@@ -493,8 +493,7 @@ return{
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paste="Colar",
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mission="Forçar Missão",
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},
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help={
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manual="Manual",
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about={
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staff="Staff",
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his="History",
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qq="Author's qq",
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@@ -150,7 +150,6 @@ return{
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"Err.Fns./RatioFns:",
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},
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help={
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"Ahora que sabes jugar a este juego, no necesitas ayuda, ¿o sí?",
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"Este es simplemente un juego de puzzle ordinario, no pienses de él como un juego promedio.",
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"Está inspirado en otros como TO/C2/KoS/TGM3/JS.",
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"",
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@@ -192,15 +191,16 @@ return{
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WidgetText={
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main={
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-- offline="Single",
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qplay="P. Rápida",
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-- qplay="Last Play",
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-- online="Multi",
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-- custom="Person.",
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setting="Opciones",
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stat="Estadísticas",
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-- music="Music & SE",
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help="Ayuda",
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-- about="About",
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dict="Zictionary",
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lang="言/A",
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manual="Manual",
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quit="Salir",
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},
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main_simple={
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@@ -454,8 +454,7 @@ return{
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paste="Pegar",
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mission="Forzar misión",
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},
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help={
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manual="Manual",
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about={
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staff="Staff",
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his="Hist. de Acts.",
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qq="QQ del Autor",
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@@ -80,7 +80,6 @@ return{
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"!#!X/%:",
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},
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help={
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"□□□□~~~, ?_?x ?",
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"□!!~~~,□□□□X",
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"□!!==*/*/*/*~",
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"",
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@@ -93,15 +92,16 @@ return{
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WidgetText={
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main={
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offline="!",
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qplay="!",
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qplay="(!)",
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online="!!!",
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custom="_?!",
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setting="_?_",
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stat="=___",
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music="~~~ & =><=",
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help="???",
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about="?",
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dict="z",
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lang="言/A",
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manual="???",
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quit="X",
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},
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mode={
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@@ -337,8 +337,7 @@ return{
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paste="__→",
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mission="Force mission",
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},
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help={
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manual="?",
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about={
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staff="Orz",
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his="_&_",
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qq="_@_",
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@@ -107,8 +107,7 @@ return{
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basic="阳间",
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pro="阴间",
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},
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help={
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manual="聪明人不用看",
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about={
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staff="游戏谁做的",
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his="黑历史",
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qq="QQ对线",
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@@ -171,7 +171,6 @@ return{
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"多余操作/极简率:",
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},
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help={
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"既然你能玩到这个游戏,应该也不需要什么帮助吧?",
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"这只是一个普通的方块游戏,请勿称此游戏为某某某方块",
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"从TO/C2/KOS/TGM3/JS等方块获得过灵感",
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"",
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@@ -219,9 +218,10 @@ return{
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setting="设置",
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stat="统计信息",
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music="音乐&音效",
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help="帮助",
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about="关于",
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dict="小Z词典",
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lang="言/A",
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manual="说明书",
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quit="退出",
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},
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main_simple={
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@@ -570,8 +570,7 @@ return{
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pc="PC",
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music="音乐",
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},
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help={
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manual="说明书",
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about={
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staff="制作人员",
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his="更新历史",
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qq="作者QQ",
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@@ -41,10 +41,9 @@ end
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scene.widgetList={
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WIDGET.newImage{name="pay1", x=20, y=20},
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WIDGET.newImage{name="pay2", x=1014, y=20},
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WIDGET.newButton{name="manual", x=1140, y=400,w=220,h=70,font=35,code=goScene"manual"},
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WIDGET.newButton{name="staff", x=1140, y=490,w=220,h=70,font=35,code=goScene"staff"},
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WIDGET.newButton{name="his", x=1140, y=580,w=220,h=70,font=35,code=goScene"history"},
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WIDGET.newButton{name="qq", x=1140, y=670,w=220,h=70,font=35,code=function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,hide=MOBILE},
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WIDGET.newButton{name="staff", x=1140, y=400,w=220,h=80,font=35,code=goScene"staff"},
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WIDGET.newButton{name="his", x=1140, y=500,w=220,h=80,font=35,code=goScene"history"},
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WIDGET.newButton{name="qq", x=1140, y=600,w=220,h=80,font=35,code=function()love.system.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,hide=MOBILE},
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WIDGET.newButton{name="back", x=640, y=600,w=170,h=80,font=35,code=backScene},
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}
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@@ -3,10 +3,17 @@ local gc=love.graphics
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local scene={}
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local verName=SYSTEM.." "..VERSION_NAME
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local tipLength=540
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local tipLength=760
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local tip=gc.newText(getFont(30),"")
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local scrollX--Tip scroll position
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local quickSure
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local widgetX0={
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-10,-10,-10,-10,
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1290,1290,1290,1290,
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}
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local cmdEntryThread=coroutine.create(function()
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while true do
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while true do
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@@ -28,7 +35,8 @@ function scene.sceneInit()
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coroutine.resume(cmdEntryThread)
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--Set quick-play-button text
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scene.widgetList[2].text=text.modes[STAT.lastPlay][1].."-"..text.modes[STAT.lastPlay][2]
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scene.widgetList[2].text=text.WidgetText.main.qplay
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quickSure=false
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--Create demo player
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destroyPlayers()
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@@ -52,52 +60,88 @@ function scene.mouseDown(x,y)
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)
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end
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end
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scene.touchDown=scene.mouseDown
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local function testButton(n)
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if WIDGET.sel==scene.widgetList[n]then
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return true
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else
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WIDGET.sel=scene.widgetList[n]
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end
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end
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function scene.keyDown(key)
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if key=="1"then
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SCN.go("mode")
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if testButton(1)then
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SCN.go("mode")
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end
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elseif key=="q"then
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loadGame(STAT.lastPlay,true)
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if not quickSure then
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scene.widgetList[2].text=text.modes[STAT.lastPlay][1].."-"..text.modes[STAT.lastPlay][2]
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quickSure=true
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testButton(2)
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elseif testButton(2)then
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loadGame(STAT.lastPlay,true)
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end
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elseif key=="a"then
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if not LATEST_VERSION then
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TEXT.show(text.notFinished,640,450,60,"flicker")
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SFX.play("finesseError")
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elseif LOGIN then
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--[[TODO
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if USER.accessToken then
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WS.send("app",JSON.encode{
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opration="access",
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email=USER.email,
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accessToken=USER.accessToken,
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})
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if testButton(3)then
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if not LATEST_VERSION then
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TEXT.show(text.notFinished,640,450,60,"flicker")
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SFX.play("finesseError")
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elseif LOGIN then
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--[[TODO
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if USER.accessToken then
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WS.send("app",JSON.encode{
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opration="access",
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email=USER.email,
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accessToken=USER.accessToken,
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})
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else
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WS.send("app",JSON.encode{
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opration="access",
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email=USER.email,
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authToken=USER.authToken,
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})
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end
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]]
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else
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WS.send("app",JSON.encode{
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opration="access",
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email=USER.email,
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authToken=USER.authToken,
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})
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SCN.go("login")
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end
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]]
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else
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SCN.go("login")
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end
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elseif key=="z"then
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SCN.go("customGame")
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if testButton(4)then
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SCN.go("customGame")
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end
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elseif key=="-"then
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SCN.go("setting_game")
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if testButton(5)then
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SCN.go("setting_game")
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end
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elseif key=="p"then
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SCN.go("stat")
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if testButton(6)then
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SCN.go("stat")
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end
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elseif key=="l"then
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SCN.go("music")
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if testButton(7)then
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SCN.go("dict")
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end
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elseif key==","then
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SCN.go("help")
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elseif key=="application"then
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SCN.go("dict")
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elseif key=="ralt"then
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SCN.go("lang")
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if testButton(8)then
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SCN.go("manual")
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end
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elseif key=="f1"then
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SCN.go("manual")
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if testButton(11)then
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SCN.go("about")
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end
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elseif key=="f2"then
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if testButton(9)then
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SCN.go("music")
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end
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elseif key=="f3"then
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if testButton(10)then
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SCN.go("lang")
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end
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elseif key=="escape"then
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SCN.back()
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if testButton(12)then
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SCN.back()
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end
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else
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coroutine.resume(cmdEntryThread,key)
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end
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@@ -113,7 +157,7 @@ function scene.update(dt)
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end
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local L=scene.widgetList
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for i=1,8 do
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L[i].x=L[i].x*.9+((i<5 and 40 or 1240)-350+(WIDGET.sel==L[i]and(i<5 and 100 or -100)or 0))*.1
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L[i].x=L[i].x*.9+(widgetX0[i]-400+(WIDGET.sel==L[i]and(i<5 and 100 or -100)or 0))*.1
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end
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end
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@@ -132,7 +176,7 @@ function scene.draw()
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--Tip
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gc.push("transform")
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gc.translate(40,650)
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gc.translate(260,650)
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gc.setLineWidth(2)
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gc.rectangle("line",0,0,tipLength,42)
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gc.stencil(tipStencil,"replace",1)
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@@ -147,19 +191,20 @@ function scene.draw()
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end
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scene.widgetList={
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WIDGET.newButton{name="offline",x=-1200,y=210,w=700,h=100, color="lR", font=45,align="R",edge=30, code=pressKey"1"},
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WIDGET.newButton{name="qplay", x=-1200,y=330,w=700,h=100, color="lM", font=40,align="R",edge=30, code=pressKey"q"},
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WIDGET.newButton{name="online", x=-1200,y=450,w=700,h=100, color="lPurple",font=45,align="R",edge=30, code=pressKey"a"},
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WIDGET.newButton{name="custom", x=-1200,y=570,w=700,h=100, color="lSea", font=45,align="R",edge=30, code=pressKey"z"},
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WIDGET.newButton{name="offline",x=-1200,y=210,w=800,h=100, color="lR", font=45,align="R",edge=30, code=pressKey"1"},
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WIDGET.newButton{name="qplay", x=-1200,y=330,w=800,h=100, color="lM", font=40,align="R",edge=30, code=pressKey"q"},
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WIDGET.newButton{name="online", x=-1200,y=450,w=800,h=100, color="lPurple",font=45,align="R",edge=30, code=pressKey"a"},
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WIDGET.newButton{name="custom", x=-1200,y=570,w=800,h=100, color="lSea", font=45,align="R",edge=30, code=pressKey"z"},
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WIDGET.newButton{name="setting",x=2480,y=210,w=700,h=100, color="lOrange",font=40,align="L",edge=30, code=pressKey"-"},
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WIDGET.newButton{name="stat", x=2480,y=330,w=700,h=100, color="lLame", font=40,align="L",edge=30, code=pressKey"p"},
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WIDGET.newButton{name="music", x=2480,y=450,w=700,h=100, color="lGreen", font=40,align="L",edge=30, code=pressKey"l"},
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WIDGET.newButton{name="help", x=2480,y=570,w=700,h=100, color="lC", font=40,align="L",edge=30, code=pressKey","},
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WIDGET.newButton{name="setting",x=2480,y=210,w=800,h=100, color="lOrange",font=40,align="L",edge=30, code=pressKey"-"},
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WIDGET.newButton{name="stat", x=2480,y=330,w=800,h=100, color="lLame", font=40,align="L",edge=30, code=pressKey"p"},
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WIDGET.newButton{name="dict", x=2480,y=450,w=800,h=100, color="lGreen", font=40,align="L",edge=30, code=pressKey"l"},
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WIDGET.newButton{name="manual", x=2480,y=570,w=800,h=100, color="lC", font=40,align="L",edge=30, code=pressKey","},
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WIDGET.newButton{name="lang", x=720,y=680,w=200,h=100, color="Y", font=40, code=goScene"lang"},
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WIDGET.newButton{name="dict", x=940,y=680,w=200,h=100, color="orange", font=35, code=goScene"dict"},
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WIDGET.newButton{name="quit", x=1160,y=680,w=200,h=100, color="R", font=40, code=function()VOC.play("bye")SCN.swapTo("quit","slowFade")end},
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WIDGET.newButton{name="music", x=160,y=80,w=200,h=90, color="lOrange",font=35, code=pressKey"f2"},
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WIDGET.newButton{name="lang", x=1120,y=80,w=200,h=90, color="lY", font=40, code=pressKey"f3"},
|
||||
WIDGET.newButton{name="about", x=-110,y=670,w=600,h=70, color="B", font=35,align="R",edge=30, code=pressKey"f1"},
|
||||
WIDGET.newButton{name="quit", x=1390,y=670,w=600,h=70, color="R", font=40,align="L",edge=30, code=function()VOC.play("bye")SCN.swapTo("quit","slowFade")end},
|
||||
}
|
||||
|
||||
return scene
|
||||
Reference in New Issue
Block a user