添加一个真·纯随机序列模式

This commit is contained in:
MrZ626
2021-03-20 14:38:52 +08:00
parent a59362b687
commit 3c14351a5b
3 changed files with 10 additions and 2 deletions

View File

@@ -119,7 +119,7 @@ MODOPT={--Mod options
},
{no=19,id="CS",name="customSeq",
key="b",x=680,y=470,color="blue",
list={"bag","his4","c2","rnd","reverb"},
list={"bag","his4","c2","rnd","mess","reverb"},
func=function(P,O)P.gameEnv.sequence=O end,
unranked=true,
},

View File

@@ -72,6 +72,14 @@ local sequenceModes={
yield()
end
end,
mess=function(P,seq0)
while true do
while #P.nextQueue<6 do
P:getNext(seq0[P:RND(#seq0)])
end
yield()
end
end,
reverb=function(P,seq0)
local bufferSeq,bag={},{}
while true do

View File

@@ -190,7 +190,7 @@ scene.widgetList={
WIDGET.newSelector{name="sequence",
x=1080,y=60,w=200,color="yellow",
list={"bag","his4","c2","rnd","reverb","loop","fixed"},
list={"bag","his4","c2","rnd","mess","reverb","loop","fixed"},
disp=lnk_CUSval("sequence"),
code=lnk_CUSsto("sequence")
},