Update lang_sp.lua
This commit is contained in:
@@ -33,8 +33,8 @@ return{
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combo="Combo",maxcmb="Combo Máx.",
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pc="Perfect Clear",ko="KO",
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-- win="Win",
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-- lose="Lose",
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win="Victoria",
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lose="Derrota",
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finish="Fin",
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gamewin="Victoria",
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gameover="Fin del Juego",
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@@ -58,8 +58,8 @@ return{
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exportSuccess="Exportado con éxito",
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importSuccess="Importado con éxito",
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dataCorrupted="Los datos están corruptos.",
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-- pasteWrongPlace="Paste at wrong place?",
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-- noFile="File not found",
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pasteWrongPlace="¿Pegaste en la carpeta correcta?",
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noFile="Archivo no encontrado",
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VKTchW="Sens. al tacto",
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VKOrgW="Sens. al origen",
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@@ -71,8 +71,8 @@ return{
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getNoticeFail="Error al buscar novedades.",
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oldVersion="¡Está disponible la nueva versión $1!",
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-- versionNotMatch="Version do not match!",
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-- needUpdate="¡Nueva versión requerida!",
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versionNotMatch="¡Las versiones no coinciden!",
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needUpdate="¡Nueva versión requerida!",
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notFinished="Próximamente",
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jsonError="Error en Json",
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@@ -88,21 +88,21 @@ return{
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accessSuccessed="¡Autorizado exitoso!",
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accessFailed="Error al autorizar",
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-- wsConnecting="Websocket: Connecting",
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wsConnecting="Websocket: Conectando",
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wsFailed="WebSocket: conexión fallida",
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wsClose="WebSocket cerrado: ",
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-- netTimeout="Network connection timeout",
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netTimeout="Tiempo de conexión agotado",
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-- onlinePlayerCount="Online",
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onlinePlayerCount="En línea",
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createRoomSuccessed="¡Sala creada con éxito!",
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-- started="Playing",
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started="En juego",
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joinRoom="entró a la sala.",
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leaveRoom="salió de la sala.",
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-- ready="READY",
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-- connStream="CONNECTING",
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-- waitStream="WAITING",
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-- spectating="Spectating",
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ready="LISTO",
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connStream="CONECTANDO",
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waitStream="ESPERANDO",
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spectating="Especteando",
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chatRemain="Usuarios en línea: ",
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chatStart="------Comienzo del historial------",
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chatHistory="------Nuevos mensajes------",
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@@ -184,7 +184,7 @@ return{
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WidgetText={
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main={
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offline="1 Jugador",
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qplay="Juego rápido",
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qplay="Jgo. Ráp.",
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online="Multijugador",
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custom="Personalizado",
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setting="Opciones",
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@@ -215,43 +215,43 @@ return{
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quit="Finalizar (Q)",
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},
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net_menu={
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-- league="Tech League",
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league="Liga Tech",
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ffa="FFA",
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rooms="Salas",
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-- logout="Log out",
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logout="Desconec.",
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},
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net_league={
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-- match="Find Match",
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match="Buscar Match",
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},
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net_rooms={
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-- refreshing="Refreshing Rooms",
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refreshing="Refrescando Salas",
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noRoom="No Hay Salas Actualmente",
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refresh="Refrescar",
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-- new="New Room",
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new="Nueva Sala",
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join="Unirse",
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},
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net_newRoom={
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-- title="Room config",
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-- roomName="Room name(default to username's room)",
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-- roomDescription="Room description",
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title="Ajustes de sala",
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roomName="Nombre (Por defecto: *usuario*'s room)",
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roomDescription="Descripción",
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life="Vida",
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-- pushSpeed="Garbage Speed",
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pushSpeed="Velocidad de Subida",
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garbageSpeed="Velocidad de Basura",
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visible="Visibilidad",
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freshLimit="Límite de Reinicio LD",
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fieldH="Altura del tablero",
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-- bufferLimit="Buffer Limit",
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-- heightLimit="Height Limit",
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bufferLimit="Buffer Límite",
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heightLimit="Altura Límite",
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drop="Retraso de Caída",
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lock="Retraso de Bloqueo",
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wait="Retraso de Spawneo",
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fall="Retraso de Línea",
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-- capacity="Capacity",
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-- create="Create",
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capacity="Capacidad",
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create="Crear",
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ospin="O-Spin",
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fineKill="100% Finesse",
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@@ -270,8 +270,8 @@ return{
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},
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net_game={
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ready="Estoy Listo",
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-- spectate="Spectate",
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-- cancel="Cancel",
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spectate="Espectear",
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cancel="Cancelar",
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},
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setting_game={
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title="Ajustes del Juego",
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@@ -314,13 +314,13 @@ return{
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text="Texto de Acciones",
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score="Puntaje en Pantalla",
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-- bufferWarn="Buffer Alert",
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-- showSpike="Spike Counter",
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bufferWarn="Alerta de Búfer",
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showSpike="Contador de Spike",
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nextPos="Ver Spawn de Pza. Sig.",
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highCam="Cám. Vista Aérea",
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warn="Alerta de Peligro",
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-- clickFX="Click FX",
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clickFX="FX de Clickeo",
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power="Inf. de Batería",
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clean="Fast Draw",
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fullscreen="Pant. Completa",
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@@ -381,12 +381,12 @@ return{
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setting_touch={
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default="Por Defecto",
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snap="Snap",
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-- save1="Save1",
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-- load1="Load1",
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-- save2="Save2",
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-- load2="Load2",
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save1="Save1",
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load1="Load1",
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save2="Save2",
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load2="Load2",
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size="Tamaño",
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-- shape="Shape",
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shape="Forma",
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},
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setting_touchSwitch={
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b1= "Mover Izq.:",b2="Mover Der.:",b3="Rotar Der.:",b4="Rotar Izq.:",
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@@ -425,7 +425,7 @@ return{
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clear="Inicio-Fin",
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puzzle="Inicio-Puzzle",
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-- reset="Reset (Del)",
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reset="Reiniciar (Supr)",
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advance="Más opciones (A)",
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mod="Mods (F1)",
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field="Editar Tablero (F)",
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@@ -442,11 +442,11 @@ return{
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freshLimit="Límite de Reinicio LD",
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opponent="Oponente",
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life="Vida",
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-- pushSpeed="Garbage Speed",
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pushSpeed="Velocidad de Subida",
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garbageSpeed="Velocidad de Basura",
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-- bufferLimit="Buffer Limit",
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-- heightLimit="Height Limit",
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bufferLimit="Búfer Límite",
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heightLimit="Altura Límite",
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ospin="O-Spin",
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fineKill="100% Finesse",
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b2bKill="No Romper B2B ",
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@@ -541,7 +541,7 @@ return{
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register="Registrarse",
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email="Correo Elec.",
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password="Contraseña",
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-- keepPW="Remember me",
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keepPW="Recordar credenciales",
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login="Entrar",
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},
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register={
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@@ -593,24 +593,24 @@ return{
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},
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app_dtw={
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reset="Reiniciar",
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-- arcade="Arcade",
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arcade="Arcade",
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mode="Modo",
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},
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savedata={
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-- export="Export to clipboard",
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-- import="Import from clipboard",
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-- unlock="Progress",
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-- data="Stats",
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-- setting="Settings",
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-- vk="Virtual Key Layout",
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export="Exportar al portapapeles",
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import="Importar de portapapeles",
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unlock="Progreso",
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data="Estads.",
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setting="Ajustes",
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vk="Diseño de Tecl. Virtual",
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-- couldSave="Cloud Save (need login) (CAUTION: TESTING)",
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-- notLogin="[Login to access cloud save]",
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-- upload="Upload to cloud",
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-- download="Download from cloud",
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couldSave="Guardado en la nube (requiere iniciar sesión) (PRECAUCIÓN: EN TESTEO)",
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notLogin="[Inicia sesión para acceder al guardado en la nube]",
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upload="Subir a la nube",
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download="Descargar de la nube",
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},
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error={
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console="Console",
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console="Consola",
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quit="Salir",
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},
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},
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@@ -660,7 +660,7 @@ return{
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['blind_h']= {"A Ciegas", "Inmediato", "Para jugadores experimentados"},
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['blind_l']= {"A Ciegas", "Inmediato+", "Para profesionales."},
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['blind_u']= {"A Ciegas", "?", "¿Estás preparado?"},
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['blind_wtf']= {"A Ciegas", "Guat de Foc", "No, no lo estás."},
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['blind_wtf']= {"A Ciegas", "ELFUF", "No, no lo estás."},
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['classic_fast']= {"Clásico", "CTWC", "Modo clásico con alta velocidad."},
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['survivor_e']= {"Supervivencia", "Fácil", "¿Cuánto tiempo podrás sobrevivir?"},
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['survivor_n']= {"Supervivencia", "Normal", "¿Cuánto tiempo podrás sobrevivir?"},
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@@ -681,7 +681,7 @@ return{
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['pc_n']= {"Desafío de PCs", "Normal", "¡Consigue los PCs que puedas en 100 líneas!"},
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['pc_h']= {"Desafío de PCs", "Difícil", "¡Consigue los PCs que puedas en 100 líneas!"},
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['pc_l']= {"Desafío de PCs", "Lunático", "¡Consigue los PCs que puedas en 100 líneas!"},
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-- ['pc_inf']= {"Inf. PC Challenge","", "Get PCs as much as you can"},
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['pc_inf']= {"Desafío de PCs Infinito","", "Consigue todos los PCs que puedas."},
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['tech_n']= {"Tech", "Normal", "¡Mantén el B2B!"},
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['tech_n_plus']= {"Tech", "Normal+", "¡Sólo se permiten Spins y PCs!"},
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['tech_h']= {"Tech", "Difícil", "¡Mantén el B2B!"},
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@@ -703,9 +703,9 @@ return{
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['infinite_dig']= {"Infinito: Queso", "", "Limpia, limpia, más limpia que tú."},
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['sprintFix']= {"Sprint", "Sin mover a Izq./Der."},
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['sprintLock']= {"Sprint", "Sin rotar"},
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-- ['sprintSmooth']= {"Sprint", "NO FRICTION"},
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['sprintSmooth']= {"Sprint", "SIN FRICCIÓN"},
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['marathon_bfmax']= {"Maratón", "Supremo"},
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['custom_clear']= {"Personalizado", "Normal"},
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['custom_puzzle']= {"Personalizado", "Puzzle"},
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},
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}
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}
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