显示ai计算的下一块位置

This commit is contained in:
MrZ626
2021-03-05 18:02:52 +08:00
parent 9714ba1113
commit 37520a9634
3 changed files with 17 additions and 4 deletions

View File

@@ -290,6 +290,10 @@ return{
if result==2 then
ins(keys,6)
elseif result==0 then
dest[5],dest[6]=dest[1][1],dest[1][2]
dest[7],dest[8]=dest[2][1],dest[2][2]
dest[1],dest[2]=dest[3][1],dest[3][2]
dest[3],dest[4]=dest[4][1],dest[4][2]
P.AI_dest=dest
if hold then keys[1]=8 end--Hold
while move[1]do

View File

@@ -622,6 +622,15 @@ function draw.norm(P)
drawNextPreview(P,P.nextQueue[1])
end
--Draw AI's drop destination
if P.AI_dest then
local texture=TEXTURE.puzzleMark[21]
local L=P.AI_dest
for i=1,#L,2 do
gc_draw(texture,30*L[i],-30*L[i+1]-30)
end
end
gc.setScissor()
gc_pop()

View File

@@ -508,11 +508,11 @@ function Player.lock(P)
if CB[i][j]then
P.field[y][P.curX+j-1]=P.cur.color
P.visTime[y][P.curX+j-1]=P.showTime
local x=P.curX+j-1
if dest then
for k=1,#dest do
if x==dest[k][1]+1 and y==dest[k][2]+1 then
rem(dest,k)
local x=P.curX+j--[[-1]]
for k=1,#dest,2 do
if x==dest[k]--[[+1]]and y==dest[k+1]+1 then
rem(dest,k)rem(dest,k)
goto success
end
end