调整sysFX的使用参数

This commit is contained in:
MrZ626
2020-11-25 13:59:56 +08:00
parent 9fbb248929
commit 373fc31408
10 changed files with 26 additions and 26 deletions

View File

@@ -108,7 +108,7 @@ function love.mousepressed(x,y,k,touch)
WIDGET.press(mx,my)
end
lastX,lastY=mx,my
SYSFX.newRipple(.3,mx,my,30)
SYSFX.newRipple(3,mx,my,30)
end
function love.mousemoved(x,y,dx,dy,t)
if t then return end
@@ -191,7 +191,7 @@ function love.touchreleased(id,x,y)
if touchClick[SCN.cur]then
touchClick[SCN.cur](x,y)
end
SYSFX.newRipple(.3,x,y,30)
SYSFX.newRipple(3,x,y,30)
end
end

View File

@@ -115,30 +115,30 @@ function SYSFX.newAttack(rate,x1,y1,x2,y2,wid,r,g,b,a)
r=r,g=g,b=b,a=a,
}
end
function SYSFX.newRipple(duration,x,y,r)
function SYSFX.newRipple(rate,x,y,r)
fx[#fx+1]={
update=FXupdate.ripple,
draw=FXdraw.ripple,
t=0,
rate=1/duration,
rate=rate,
x=x,y=y,r=r,
}
end
function SYSFX.newRectRipple(duration,x,y,w,h)
function SYSFX.newRectRipple(rate,x,y,w,h)
fx[#fx+1]={
update=FXupdate.rectRipple,
draw=FXdraw.rectRipple,
t=0,
rate=1/duration,
rate=rate,
x=x,y=y,w=w,h=h,
}
end
function SYSFX.newShade(duration,r,g,b,x,y,w,h)
function SYSFX.newShade(rate,r,g,b,x,y,w,h)
fx[#fx+1]={
update=FXupdate.shade,
draw=FXdraw.shade,
t=0,
rate=1/duration,
rate=rate,
r=r,g=g,b=b,
x=x,y=y,w=w,h=h,
}

View File

@@ -117,7 +117,7 @@ end
function button:FX()
local ATV=self.ATV
SYSFX.newRectRipple(
.16,
6,
self.x-ATV,
self.y-ATV,
self.w+2*ATV,
@@ -617,12 +617,12 @@ function selector:press(x)
if x<self.x+self.w*.5 then
if s>1 then
s=s-1
SYSFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
SYSFX.newShade(3,1,1,1,self.x,self.y,self.w*.5,60)
end
else
if s<#self.list then
s=s+1
SYSFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
SYSFX.newShade(3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
end
end
if self.select~=s then
@@ -638,10 +638,10 @@ function selector:arrowKey(isLeft)
if isLeft and s==1 or not isLeft and s==#self.list then return end
if isLeft then
s=s-1
SYSFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
SYSFX.newShade(3,1,1,1,self.x,self.y,self.w*.5,60)
else
s=s+1
SYSFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
SYSFX.newShade(3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
end
self.code(self.list[s])
self.select=s