提升puzzleMark材质透明度
略微提升自定义-拼图性能
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@@ -1,4 +1,5 @@
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local gc=love.graphics
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local gc_draw=gc.draw
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local function puzzleCheck(P)
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local D=P.modeData
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local F=FIELD[D.finished+1]
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@@ -56,10 +57,11 @@ return{
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if P.modeData.showMark==0 then
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local mark=TEXTURE.puzzleMark
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local F=FIELD[P.modeData.finished+1]
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gc.setColor(1,1,1)
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for y=1,20 do for x=1,10 do
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local T=F[y][x]
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if T~=0 then
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gc.draw(mark[T],30*x-30,600-30*y)
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gc_draw(mark[T],30*x-30,600-30*y)
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end
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end end
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end
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@@ -28,7 +28,7 @@ gc.setLineWidth(2)
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TEXTURE.puzzleMark={}
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for i=1,17 do
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TEXTURE.puzzleMark[i]=GC.DO{30,30,
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{'setCL',minoColor[i][1],minoColor[i][2],minoColor[i][3],.6},
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{'setCL',minoColor[i][1],minoColor[i][2],minoColor[i][3]},
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{'dRect',5,5,20,20},
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{'dRect',10,10,10,10},
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}
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