准备-开始音效使用乐器采样
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@@ -617,7 +617,8 @@ do--function resetGameData(args)
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if GAME.setting.allowMod then
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TASK.new(task_showMods)
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end
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SFX.play('ready')
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Snd('bass','A2')
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Snd('lead','A3')
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collectgarbage()
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end
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end
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