调整模式评级的文本,看起来不打击一些
调整模式评级对应的颜色
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@@ -28,11 +28,11 @@ local loadingThread=coroutine.wrap(function()
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YIELD('loadModeIcon')
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local modeIcons={}
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modeIcons.marathon=GC.DO{32,32,
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modeIcons.marathon=GC.DO{64,64,
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{'move',3,1},
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{'fRect',10,4,-2,23},
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{'fPoly',10,4,24,10,10,16.5},
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{'fRect',4,24,10,3},
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{'fRect',20,8,-4,46},
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{'fPoly',20,6,48,20,20,33},
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{'fRect',8,48,20,6},
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}
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modeIcons.infinite=GC.DO{64,64,
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{'setLW',4},
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@@ -200,14 +200,14 @@ function scene.update()
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end
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end
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--noRank/D/C/B/A/S
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--noRank/B/A/S/U/X
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local baseRankColor={
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[0]={0,0,0,.3},
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{.4,.1,.1,.3},
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{.4,.35,.3,.3},
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{.6,.4,.2,.3},
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{.7,.75,.85,.3},
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{.2,.4,.6,.3},
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{.6,.85,.65,.3},
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{.85,.8,.3,.3},
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{.85,.5,.4,.3},
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{.85,.3,.8,.3},
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}
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local rankColor=rankColor
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local function _drawModeShape(M,S,drawType)
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