整理代码
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@@ -361,7 +361,7 @@ function NET.updateWS_play()
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ready=d.ready,
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config=d.config,
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})
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SCN.socketRead("Join",res.data)
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SCN.socketRead("Join",d)
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end
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elseif res.action==3 then--Player leave
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if not d.uid then
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@@ -387,10 +387,10 @@ function NET.updateWS_play()
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break
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end
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end
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SCN.socketRead("Leave",res.data)
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SCN.socketRead("Leave",d)
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end
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elseif res.action==4 then--Player talk
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SCN.socketRead("Talk",res.data)
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SCN.socketRead("Talk",d)
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elseif res.action==5 then--Player change settings
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if tostring(USER.uid)~=d.uid then
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for i=1,#PLY_NET do
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@@ -423,7 +423,7 @@ function NET.updateWS_play()
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NET.wsconn_stream()
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TASK.new(NET.updateWS_stream)
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elseif res.action==9 then--Game finished
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SCN.socketRead("Finish",res.data)
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SCN.socketRead("Finish",d)
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NET.wsclose_stream()
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end
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else
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@@ -450,10 +450,11 @@ function NET.updateWS_stream()
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else
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local res=_parse(message)
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if res then
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local d=res.data
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if res.type=="Connect"then
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NET.unlock("wsc_stream")
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elseif res.action==0 then--Game start
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SCN.socketRead("Go",res.data)
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SCN.socketRead("Go",d)
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elseif res.action==1 then--Game finished
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--?
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elseif res.action==2 then--Player join
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@@ -463,7 +464,7 @@ function NET.updateWS_stream()
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elseif res.action==4 then--Player died
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--?
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elseif res.action==5 then--Receive stream
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SCN.socketRead("Stream",res.data)
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SCN.socketRead("Stream",d)
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end
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else
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WS.alert("stream")
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