整理代码

调整模式排列顺序
This commit is contained in:
MrZ626
2021-12-09 15:13:09 +08:00
parent 3dbafb042c
commit 2f4a416353
2 changed files with 68 additions and 60 deletions

View File

@@ -8,28 +8,6 @@ return{
{name='sprint_1000l'},
},
{folder=true,name='sprint_special',
{name='sprintPenta'},
{name='sprintMPH'},
{name='sprintSmooth'},
{name='sprintMD'},
{name='sprintSym'},
{name='sprintLock'},
{name='sprintFix'},
},
{folder=true,name='drought',
{name='drought_n'},
{name='drought_l'},
},
{folder=true,name='dig_sprint',
{name='dig_10l'},
{name='dig_40l'},
{name='dig_100l'},
{name='dig_400l'},
},
{folder=true,name='marathon',
{name='marathon_n'},
{name='marathon_h'},
@@ -47,6 +25,35 @@ return{
{name='strategy_u_plus'},
},
{folder=true,name='dig_sprint',
{name='dig_10l'},
{name='dig_40l'},
{name='dig_100l'},
{name='dig_400l'},
},
{folder=true,name='survival',
{folder=true,name='survivor',
{name='survivor_e'},
{name='survivor_n'},
{name='survivor_h'},
{name='survivor_l'},
{name='survivor_u'},
},
{folder=true,name='attacker',
{name='attacker_h'},
{name='attacker_u'},
},
{folder=true,name='defender',
{name='defender_n'},
{name='defender_l'},
},
{folder=true,name='dig',
{name='dig_h'},
{name='dig_u'},
},
},
{folder=true,name='battle',
{folder=true,name='solo',
{name='solo_e'},
@@ -72,6 +79,11 @@ return{
},
},
{folder=true,name='drought',
{name='drought_n'},
{name='drought_l'},
},
{folder=true,name='blind',
{name='blind_e'},
{name='blind_n'},
@@ -87,28 +99,6 @@ return{
{name='classic_u'},
},
{folder=true,name='survival',
{folder=true,name='survivor',
{name='survivor_e'},
{name='survivor_n'},
{name='survivor_h'},
{name='survivor_l'},
{name='survivor_u'},
},
{folder=true,name='attacker',
{name='attacker_h'},
{name='attacker_u'},
},
{folder=true,name='defender',
{name='defender_n'},
{name='defender_l'},
},
{folder=true,name='dig',
{name='dig_h'},
{name='dig_u'},
},
},
{folder=true,name='train',
{name='clearRush'},
{name='c4wtrain_n'},
@@ -157,4 +147,14 @@ return{
{name='infinite_dig'},
{name='marathon_inf'},
},
{folder=true,name='sprint_special',
{name='sprintPenta'},
{name='sprintMPH'},
{name='sprintSmooth'},
{name='sprintMD'},
{name='sprintSym'},
{name='sprintLock'},
{name='sprintFix'},
},
}

View File

@@ -1,16 +1,14 @@
local gc=love.graphics
local gc_push,gc_pop=gc.push,gc.pop
local gc_translate,gc_scale,gc_rotate,gc_shear=gc.translate,gc.scale,gc.rotate,gc.shear
local gc_setCanvas,gc_setShader,gc_setBlendMode=gc.setCanvas,gc.setShader,gc.setBlendMode
local gc_translate=gc.translate
local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
local gc_draw,gc_line=gc.draw,gc.line
local gc_rectangle,gc_circle,gc_polygon=gc.rectangle,gc.circle,gc.polygon
local gc_rectangle,gc_circle=gc.rectangle,gc.circle
local gc_print,gc_printf=gc.print,gc.printf
local gc_stencil,gc_setStencilTest=gc.stencil,gc.setStencilTest
local max,min=math.max,math.min
local int,abs=math.floor,math.abs
local rnd=math.random
local int=math.floor
local ins=table.insert
@@ -23,10 +21,6 @@ local selectedItem
local path={}
local pathStr="/"
local function _comp(a,b)
return a.type~=b.type and a.type=='folder'
end
function _setPos(self,x,y,dx,dy)
self.x0,self.y0=x,y
self.x,self.y=x+dx,y+dy
@@ -46,7 +40,7 @@ end
local _backItem={folder=true,name='_back'}
local function _freshPacks()
TABLE.cut(results)
--Change directory
local t=MODETREE
for i=1,#path do
for j=1,#t do
@@ -56,19 +50,33 @@ local function _freshPacks()
end
end
end
local count=0
--Get items with searchText
local r={}
if path[1]then
ins(results,_newItem(_backItem))
count=1
ins(r,_newItem(_backItem))
end
for i=1,#t do
local item=t[i]
if #searchText==0 or item.name:find(searchText)then
ins(results,_newItem(item))
count=count+1
ins(r,_newItem(item))
end
end
table.sort(results,_comp)
--Add items in correct order
TABLE.cut(results)
for i=1,#r do
if r[i].type=='folder'then
ins(results,r[i])
end
end
for i=1,#r do
if r[i].type~='folder'then
ins(results,r[i])
end
end
--Set items' positions
for i=0,#results-1 do
results[i+1]:setPos(180*(i%4),200*int(i/4),15*i,i)
end