删除/修改部分日志信息
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@@ -336,7 +336,7 @@ function love.lowmemory()
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if TIME()-lastGCtime>6.26 then
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if TIME()-lastGCtime>6.26 then
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collectgarbage()
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collectgarbage()
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lastGCtime=TIME()
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lastGCtime=TIME()
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LOG.print("[auto GC] low memory 设备内存过低","warn")
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LOG.print("[auto GC] low MEM 设备内存过低","warn")
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end
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end
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end
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end
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function love.resize(w,h)
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function love.resize(w,h)
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@@ -48,13 +48,11 @@ if type(_CC)=="table"then
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n=n+1
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n=n+1
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end
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end
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if not pcall(CC.update,P.AI_bot,F,P.b2b>=100,P.combo)then
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if not pcall(CC.update,P.AI_bot,F,P.b2b>=100,P.combo)then
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LOG.print("CC is dead ("..P.id..")","error")
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P.AI_bot=nil
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P.AI_bot=nil
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end
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end
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end
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end
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function CC.switch20G(P)
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function CC.switch20G(P)
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if not pcall(CC.destroy,P.AI_bot)then
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if not pcall(CC.destroy,P.AI_bot)then
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LOG.print("CC is dead ("..P.id..")","error")
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P.AI_bot=nil
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P.AI_bot=nil
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return
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return
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end
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end
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@@ -319,6 +317,5 @@ return{
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P:changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
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P:changeAtkMode(rnd()<.85 and 1 or #P.atker>3 and 4 or rnd()<.3 and 2 or 3)
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end
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end
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end
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end
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LOG.print("CC is dead ("..P.id..")","error")
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end,
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end,
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}--AI brains
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}--AI brains
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@@ -164,7 +164,7 @@ function scene.socketRead(cmd,d)
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upstreamProgress=1
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upstreamProgress=1
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resetGameData("n",d.seed)
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resetGameData("n",d.seed)
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else
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else
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LOG.print("Redundant signal: Begin",30,COLOR.green)
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LOG.print("Redundant [Go]",30,COLOR.green)
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end
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end
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elseif cmd=="Finish"then
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elseif cmd=="Finish"then
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playing=false
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playing=false
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