blackhole和blockrain背景适配任意尺寸屏幕

This commit is contained in:
MrZ626
2021-04-29 11:08:00 +08:00
parent d378e1479d
commit 29e664ece4
2 changed files with 18 additions and 17 deletions

View File

@@ -38,7 +38,7 @@ function back.update()
local S=squares[i]
local ang=math.atan2(S.y,S.x)
local d=(S.x^2+S.y^2)^.5
d=d-2000/(d+60)
d=d-SCR.rad/(d+60)
if d>0 then
S.x=d*math.cos(ang)
S.y=d*math.sin(ang)

View File

@@ -5,29 +5,33 @@ local ins,rem=table.insert,table.remove
local back={}
local t
local cell
local mino
function back.init()
t=0
cell={}
mino={}
end
function back.update()
t=t+1
if t%10==0 then
ins(cell,{
bid=rnd(29),
local r=rnd(29)
ins(mino,{
bid=r,
block=TEXTURE.miniBlock[r],
color=minoColor[SETTING.skin[r]],
x=SCR.w*rnd(),
y=-25,
y=SCR.h*-.05,
k=SCR.rad/100,
a=rnd()*6.2832,
vy=.5+rnd()*.4,
vx=rnd()*.4-.2,
va=rnd()*.04-.02,
})
end
for i=#cell,1,-1 do
local P=cell[i]
for i=#mino,1,-1 do
local P=mino[i]
P.y=P.y+P.vy
if P.y>SCR.h+25 then
rem(cell,i)
rem(mino,i)
else
P.x=P.x+P.vx
P.a=P.a+P.va
@@ -39,18 +43,15 @@ function back.draw()
gc.clear(.15,.15,.15)
gc.push("transform")
gc.origin()
local texture=TEXTURE.miniBlock
local minoColor=minoColor
for i=1,#cell do
local C=cell[i]
local tex=texture[C.bid]
local c=minoColor[SETTING.skin[C.bid]]
for i=1,#mino do
local C=mino[i]
local c=C.color
gc.setColor(c[1],c[2],c[3],.5)
gc.draw(tex,C.x,C.y,C.a,10,10,tex:getWidth()/2,tex:getHeight()/2)
gc.draw(C.block,C.x,C.y,C.a,C.k,C.k,C.block:getWidth()/2,C.block:getHeight()/2)
end
gc.pop()
end
function back.discard()
cell=nil
mino=nil
end
return back