自定义场地新增智能画笔

This commit is contained in:
MrZ626
2021-03-12 12:12:45 +08:00
parent 392798d7f5
commit 29844c5716
6 changed files with 170 additions and 25 deletions

View File

@@ -449,6 +449,7 @@ return{
any="Erase",
space="×",
smartPen="Smart",
pushLine="Add Line(K)",
delLine="Del Line(L)",

View File

@@ -425,6 +425,8 @@ return{
any="Effacer",
space="×",
-- smartPen="Smart",
pushLine="Ajouter ligne (K)",
delLine="Supprimer ligne (L)",

View File

@@ -449,6 +449,7 @@ return{
any="Apagar",
space="×",
-- smartPen="Smart",
pushLine="Add Linha(K)",
delLine="Del Linha(L)",

View File

@@ -306,6 +306,8 @@ return{
any="_",
space="×",
smartPen="~",
pushLine="↑↑↑↑↑(K)",
delLine="==X==(L)",

View File

@@ -449,6 +449,8 @@ return{
any="不定",
space="×",
smartPen="智能",
pushLine="增加一行(K)",
delLine="消除行(L)",

View File

@@ -10,37 +10,137 @@ local scene={}
local sure
local pen--Pen type
local px,py--Pen position
local penX,penY--Pen position
local demo--If show x
local page
function scene.sceneInit()
sure=0
pen=1
px,py=1,1
demo=false
page=1
end
local penKey={
["1"]=1,["2"]=2,["3"]=3,["4"]=4,["5"]=5,["6"]=6,["7"]=7,["8"]=8,
q=9,w=10,e=11,r=12,t=13,y=14,u=15,i=16,
a=17,s=18,d=19,f=20,g=21,h=22,j=23,k=24,
z=0,x=-1,
}
function scene.mouseDown(x,y)
scene.mouseMove(x,y)
local minoPosCode={
[102]=1,[1121]=1,--Z
[195]=2,[610]=2,--S
[39]=3,[1569]=3,[228]=3,[1091]=3,--J
[135]=4,[547]=4,[225]=4,[1602]=4,--L
[71]=5,[609]=5,[226]=5,[1122]=5,--T
[99]=6,--O
[15]=7,[4641]=7,--I
[1606]=8,[2273]=8,--Z5
[3139]=9,[740]=9,--S5
[103]=10,[1633]=10,[230]=10,[1123]=10,--P
[199]=11,[611]=11,[227]=11,[1634]=11,--Q
[738]=12,[3170]=12,[1252]=12,[1219]=12,--F
[2274]=13,[1126]=13,[1249]=13,[1730]=13,--E
[1095]=14,[737]=14,[3650]=14,[2276]=14,--T5
[167]=15,[1571]=15,[229]=15,[1603]=15,--U
[2183]=16,[551]=16,[3617]=16,[3716]=16,--V
[614]=17,[3169]=17,[1732]=17,[2243]=17,--W
[1250]=18,--X
[47]=19,[12833]=19,[488]=19,[9283]=19,--J5
[271]=20,[4643]=20,[481]=20,[13378]=20,--L5
[79]=21,[5665]=21,[484]=21,[9314]=21,--R
[143]=22,[4705]=22,[482]=22,[9794]=22,--Y
[110]=23,[9761]=23,[236]=23,[9313]=23,--N
[391]=24,[4706]=24,[451]=24,[5698]=24,--H
[31]=25,[21025]=25,--I5
[7]=26,[545]=26,--I3
[67]=27,[35]=27,[97]=27,[98]=27,--C
[3]=28,[33]=28,--I2
[1]=29,--O1
}
local SPmode
local SPlist={}--Smart pen path list
local function SPpath(x,y)
for i=1,#SPlist do
if x==SPlist[i][1]and y==SPlist[i][2]then
return
end
end
ins(SPlist,{x,y})
if #SPlist==1 then
local start=FIELD[page][y][x]
SPmode=start<=0 and 0 or 1
end
end
local function SPdraw()
local l=#SPlist
local C--color
if SPmode==0 then
if l<=5 then
local sum=0
local x,y={},{}
for i=1,l do
ins(x,SPlist[i][1])
ins(y,SPlist[i][2])
end
local minY,minX=min(unpack(y)),min(unpack(x))
for i=1,#y do
sum=sum+2^((11-(y[i]-minY))*(y[i]-minY)/2+(x[i]-minX))
end
if minoPosCode[sum]then
C=SETTING.skin[minoPosCode[sum]]
end
else
C=20
end
elseif SPmode==1 then
C=0
end
if C then
for i=1,l do
FIELD[page][SPlist[i][2]][SPlist[i][1]]=C
end
end
SPlist={}
end
function scene.sceneInit()
sure=0
pen=1
penX,penY=1,1
demo=false
page=1
love.keyboard.setKeyRepeat(false)
end
function scene.sceneBack()
love.keyboard.setKeyRepeat(true)
end
function scene.mouseMove(x,y)
local sx,sy=int((x-200)/30)+1,20-int((y-60)/30)
if sx<1 or sx>10 then sx=nil end
if sy<1 or sy>20 then sy=nil end
px,py=sx,sy
if sx and sy and ms.isDown(1,2,3)then
FIELD[page][sy][sx]=ms.isDown(1)and pen or ms.isDown(2)and -1 or 0
penX,penY=sx,sy
if ms.isDown(1,2,3)then
if sx and sy then
if pen==-2 then
if ms.isDown(1)then
SPpath(sx,sy)
end
else
FIELD[page][sy][sx]=
ms.isDown(1)and pen or
ms.isDown(2)and -1
or 0
end
end
else
if pen==-2 then SPdraw()end
end
end
function scene.mouseDown(x,y,k)
if k==2 and pen==-2 then
SPlist={}
else
scene.mouseMove(x,y)
end
end
scene.mouseUp=scene.mouseMove
function scene.wheelMoved(_,y)
if y<0 then
pen=pen+1
@@ -57,13 +157,19 @@ function scene.touchMove(x,y)
local sx,sy=int((x-200)/30)+1,20-int((y-60)/30)
if sx<1 or sx>10 then sx=nil end
if sy<1 or sy>20 then sy=nil end
px,py=sx,sy
penX,penY=sx,sy
if sx and sy then
FIELD[page][sy][sx]=pen
if pen==-2 then
SPpath(sx,sy)
else
FIELD[page][sy][sx]=pen
end
end
end
scene.touchUp=scene.touchMove
function scene.keyDown(key)
local sx,sy=px,py
local sx,sy=penX,penY
if key=="up"or key=="down"or key=="left"or key=="right"then
if not sx then sx=1 end
if not sy then sy=1 end
@@ -85,7 +191,11 @@ function scene.keyDown(key)
end
elseif key=="space"then
if sx and sy then
FIELD[page][sy][sx]=pen
if pen==-2 then
SPpath(sx,sy)
else
FIELD[page][sy][sx]=pen
end
end
elseif key=="escape"then
SCN.back()
@@ -148,7 +258,12 @@ function scene.keyDown(key)
else
pen=penKey[key]or pen
end
px,py,pen=sx,sy,pen
penX,penY,pen=sx,sy,pen
end
function scene.keyUp()
if not kb.isDown("space")and pen==-2 then
SPdraw()
end
end
function scene.update()
@@ -156,8 +271,6 @@ function scene.update()
end
function scene.draw()
local sx,sy=px,py
gc.translate(200,60)
--Draw grid
@@ -184,8 +297,8 @@ function scene.draw()
end end
--Draw pen
if sx and sy then
local x,y=30*sx,600-30*sy
if penX and penY then
local x,y=30*penX,600-30*penY
if kb.isDown("space")or ms.isDown(1)then
gc.setLineWidth(5)
gc.rectangle("line",x-30,y,30,30,4)
@@ -199,13 +312,32 @@ function scene.draw()
gc.rectangle("line",x-30,y,30,30,3)
gc.setColor(1,1,1,.2)
gc.rectangle("fill",x-30,y,30,30,3)
gc.setColor(1,1,1)
end
end
--Draw smart pen path
if #SPlist>0 then
gc.setLineWidth(4)
if SPmode==0 then
if #SPlist<=5 then
gc.setColor(COLOR.rainbow_light(TIME()*6.2))
else
gc.setColor(COLOR.grey)
end
for i=1,#SPlist do
gc.rectangle("line",30*SPlist[i][1]-30+2,600-30*SPlist[i][2]+2,30-4,30-4,3)
end
elseif SPmode==1 then
for i=1,#SPlist do
gc.rectangle("line",30*SPlist[i][1]-30+2,600-30*SPlist[i][2]+2,30-4,30-4,3)
end
end
end
gc.translate(-200,-60)
--Draw page
setFont(55)
gc.setColor(1,1,1)
mStr(page,100,530)
mStr(#FIELD,100,600)
gc.rectangle("fill",50,600,100,6)
@@ -220,6 +352,10 @@ function scene.draw()
gc.setColor(.9,.9,.9)
gc.line(575,505,625,555)
gc.line(575,555,625,505)
elseif pen==-2 then
gc.setLineWidth(13)
gc.setColor(COLOR.rainbow(TIME()*6.2))
gc.rectangle("line",565,495,70,70)
end
--Confirm reset
@@ -276,6 +412,7 @@ scene.widgetList={
WIDGET.newButton{name="any", x=600, y=400,w=120,color="lGrey", font=40,code=setPen(0)},
WIDGET.newButton{name="space", x=730, y=400,w=120,color="grey", font=65,code=setPen(-1)},
WIDGET.newButton{name="smartPen", x=860, y=400,w=120,color="grey", font=30,code=setPen(-2)},
WIDGET.newButton{name="pushLine", x=990, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"k"},
WIDGET.newButton{name="delLine", x=1120, y=400,w=120,h=120,color="lYellow",font=20,code=pressKey"l"},