场景模块支持directoryDropped事件

This commit is contained in:
MrZ626
2021-05-09 21:22:39 +08:00
parent 7ff13b286e
commit 2663e4d629
2 changed files with 5 additions and 0 deletions

View File

@@ -329,6 +329,9 @@ function love.receiveData(id,data)end
function love.filedropped(file)
if SCN.fileDropped then SCN.fileDropped(file)end
end
function love.directorydropped(dir)
if SCN.directoryDropped then SCN.directoryDropped(dir)end
end
local lastGCtime=0
function love.lowmemory()
if TIME()-lastGCtime>6.26 then

View File

@@ -35,6 +35,7 @@ local SCN={
gamepadDown=false,
gamepadUp=false,
fileDropped=false,
directoryDropped=false,
resize=false,
socketRead=false,
}--Scene datas, returned
@@ -81,6 +82,7 @@ function SCN.init(s,org)
SCN.gamepadDown=S.gamepadDown
SCN.gamepadUp=S.gamepadUp
SCN.fileDropped=S.fileDropped
SCN.directoryDropped=S.directoryDropped
SCN.resize=S.resize
SCN.socketRead=S.socketRead
if S.sceneInit then S.sceneInit(org)end