SFX模块升级

This commit is contained in:
MrZ626
2021-10-20 16:43:07 +08:00
parent 76bfaa870e
commit 20ab916f9c

View File

@@ -1,97 +1,102 @@
local SFX={
vol=1,
stereo=1,
getCount=function()return 0 end,
load=function()error("Cannot load before init!")end,
fieldPlay=NULL,
play=NULL,
fplay=NULL,
reset=NULL,
}
local rem=table.remove
local sfxList={}
local Sources={}
local volume=1
local stereo=1
local SFX={}
function SFX.init(list)
assert(type(list)=='table',"Initialize SFX lib with a list of filenames!")
sfxList=list
end
function SFX.load(path)
if not sfxList then
error("Cannot load before init!")
else
for i=1,#sfxList do
local fullPath=path..sfxList[i]..'.ogg'
if love.filesystem.getInfo(fullPath)then
Sources[sfxList[i]]={love.audio.newSource(fullPath,'static')}
else
LOG("No SFX: "..sfxList[i]..'.ogg',.1)
end
end
end
end
function SFX.getCount()
return #sfxList
end
function SFX.setVol(v)
assert(type(v)=='number'and v>=0 and v<=1)
SFX.vol=v
volume=v
end
function SFX.setStereo(v)
assert(type(v)=='number'and v>=0 and v<=1)
SFX.stereo=v
stereo=v
end
function SFX.init(list)
SFX.init=nil
local rem=table.remove
local Sources={}
local count=#list function SFX.getCount()return count end
function SFX.load(path)
for i=1,count do
local fullPath=path..list[i]..'.ogg'
if love.filesystem.getInfo(fullPath)then
Sources[list[i]]={love.audio.newSource(fullPath,'static')}
else
LOG("No SFX: "..list[i]..'.ogg',.1)
end
function SFX.play(name,vol,pos)
if volume==0 or vol==0 then return end
local S=Sources[name]--Source list
if not S then return end
local n=1
while S[n]:isPlaying()do
n=n+1
if not S[n]then
S[n]=S[1]:clone()
S[n]:seek(0)
break
end
function SFX.play(s,vol,pos)
if SFX.vol==0 or vol==0 then return end
local S=Sources[s]--Source list
if not S then return end
local n=1
while S[n]:isPlaying()do
n=n+1
if not S[n]then
S[n]=S[1]:clone()
S[n]:seek(0)
break
end
end
S=S[n]--AU_SRC
if S:getChannelCount()==1 then
if pos then
pos=pos*SFX.stereo
S:setPosition(pos,1-pos^2,0)
else
S:setPosition(0,0,0)
end
end
S:setVolume(((vol or 1)*SFX.vol)^1.626)
S:play()
end
S=S[n]--AU_SRC
if S:getChannelCount()==1 then
if pos then
pos=pos*stereo
S:setPosition(pos,1-pos^2,0)
else
S:setPosition(0,0,0)
end
function SFX.fplay(s,vol,pos)
local S=Sources[s]--Source list
if not S then return end
local n=1
while S[n]:isPlaying()do
n=n+1
if not S[n]then
S[n]=S[1]:clone()
S[n]:seek(0)
break
end
end
S=S[n]--AU_SRC
if S:getChannelCount()==1 then
if pos then
pos=pos*SFX.stereo
S:setPosition(pos,1-pos^2,0)
else
S:setPosition(0,0,0)
end
end
S:setVolume(vol^1.626)
S:play()
end
S:setVolume(((vol or 1)*volume)^1.626)
S:play()
end
function SFX.fplay(name,vol,pos)
local S=Sources[name]--Source list
if not S then return end
local n=1
while S[n]:isPlaying()do
n=n+1
if not S[n]then
S[n]=S[1]:clone()
S[n]:seek(0)
break
end
function SFX.reset()
for _,L in next,Sources do
if type(L)=='table'then
for i=#L,1,-1 do
if not L[i]:isPlaying()then
rem(L,i)
end
end
end
S=S[n]--AU_SRC
if S:getChannelCount()==1 then
if pos then
pos=pos*stereo
S:setPosition(pos,1-pos^2,0)
else
S:setPosition(0,0,0)
end
end
S:setVolume(vol^1.626)
S:play()
end
function SFX.reset()
for _,L in next,Sources do
if type(L)=='table'then
for i=#L,1,-1 do
if not L[i]:isPlaying()then
rem(L,i)
end
end
end
end
end
return SFX