移除机翻语言,调整语言设置界面

This commit is contained in:
MrZ_26
2022-04-30 21:38:44 +08:00
parent 303a1d7afc
commit 1f225ae6ad
3 changed files with 12 additions and 879 deletions

View File

@@ -385,7 +385,6 @@ LANG.init('zh',
pt=require'parts.language.lang_pt',
id=require'parts.language.lang_id',
ja=require'parts.language.lang_ja',
zh_grass=require'parts.language.lang_zh_grass',
symbol=require'parts.language.lang_symbol',
--1. Add language file to LANG folder;
--2. Require it;

View File

@@ -1,865 +0,0 @@
return{
fallback='zh',
loadText={
loadSFX="加载音效",
loadSample="装载仪器样品",
loadVoice="加载语音包",
loadFont="加载字体",
loadModeIcon="加载模式图标",
loadMode="加载方式",
loadOther="加载其他资产",
finish="按任意按钮开始!",
},
sureQuit="再次按退出",
sureReset="再次按下可重置",
sureDelete="再次按可删除",
newDay="新的一天,新的开始!",
playedLong="你已经玩了很长时间了。一定要好好休息!",
playedTooMuch="你玩得太久了!玩方块游戏很有趣,但现在是休息的时候了。",
settingWarn="修改设置时,请小心!",
atkModeName={"随机的","徽章","击败","攻击者"},
royale_remain="剩余$1球员",
powerUp={[0]="+000%","+025%","+050%","+075%","+100%"},
cmb={nil,"1连击","2连击","3连击","4连击","5连击","6连击","7连击","8连击","9连击","10连击","11连击","12连击","13连击","14连击","15连击","16连击","17连击","18连击","19连击","巨大连击"},
spin="-旋转",
clear={"单身的","双重的","三倍的","技术崩溃","五角碰撞","六面体碎裂","七冲击","八度碰撞","非碰撞","十点崩溃","不祥","十二面体碰撞","三十年代的崩溃","十四烷","十五烷碰撞","十六进制","七烷酸","十八进制崩溃","非十进制碰撞","超级崩溃","冒牌货"},
cleared="$1 线",
mini="迷你",b2b="背靠背",b3b="背靠背靠背",
PC="清清楚楚",HPC="半完美清晰",
replaying="[重播]",
tasUsing="[TAS]",
stage="第$1阶段已完成",
great="伟大的",
awesome="令人惊叹的!",
almost="几乎!",
continue="继续前进!",
maxspeed="最高速度!",
speedup="加快",
missionFailed="错误清除",
speedLV="速度水平",
piece="",line="线",atk="攻击",eff="效率",
rpm="转速",tsd="热关断",
grade="等级",techrash="技术崩溃",
wave="波动",nextWave="下一个",
combo="联合体",maxcmb="最大连击",
pc="清清楚楚",ko="击倒对手",
win="",
lose="失去",
finish="完成",
gamewin="你赢了",
gameover="游戏结束",
pause="暂停",
pauseCount="暂停计数",
finesse_ap="完美无缺",
finesse_fc="全组合",
page="页:",
cc_fixed="CC与固定序列不兼容",
cc_swap="CC与交换保持模式不兼容",
ai_prebag="AI与具有非四格拼板的自定义序列不兼容",
ai_mission="AI与自定义使命不兼容",
switchSpawnSFX="请打开繁殖特技效果",
needRestart="请重试以使更改生效",
loadError_errorMode="'$1' 加载失败:无加载模式 '$2'",
loadError_read="'$1' 加载失败:读取失败",
loadError_noFile="'$1' 加载失败:没有文件",
loadError_other="'$1' 加载失败:$2",
loadError_unknown="'$1' 加载失败:原因未知",
saveError_duplicate="'$1' 保存失败:文件名重复",
saveError_encode="'$1' 保存失败:编码失败",
saveError_other="'$1' 保存失败:$2",
saveError_unknown="'$1' 保存失败:原因未知",
copyDone="收到了!",
saveDone="保存的数据",
exportSuccess="成功导出",
importSuccess="导入成功",
dataCorrupted="数据损坏",
pasteWrongPlace="贴错地方了?",
noFile="找不到文件",
nowPlaying="现在播放:",
VKTchW="触重",
VKOrgW="起始重量",
VKCurW="现在的位置重量",
noScore="还没有分数",
modeLocked="锁定",
unlockHint="在先决条件模式下达到B级或更高级别以解锁",
highScore="个人最好成绩",
newRecord="新纪录!",
replayBroken="无法加载重播",
getNoticeFail="获取通知失败",
oldVersion="版本$1现已推出",
needUpdate="需要更新版本!",
versionNotMatch="版本不匹配!",
notFinished="马上就来!",
jsonError="JSON错误",
noUsername="请指定用户名",
wrongEmail="无效电邮地址",
noPassword="输入您的密码",
diffPassword="密码不匹配",
registerRequestSent="已发送注册请求",
registerOK="注册成功!",
loginOK="您现在已登录!",
accessOK="允许访问",
wsConnecting="双向通信连接",
wsFailed="双向通信连接失败",
wsClose="双向通信已关闭:",
netTimeout="网络连接超时",
onlinePlayerCount="在线的",
createRoomSuccessed="房间成功创建!",
started="",
joinRoom="加入了房间",
leaveRoom="离开了房间",
ready="准备好的",
connStream="连接",
waitStream="等待",
spectating="观赛",
chatRemain="在线的",
chatStart="------日志开始------",
chatHistory="------下面是新消息------",
keySettingInstruction="按绑定键\n退出:取消\n退格:删除",
customBGhelp="将图像文件拖放到此处以应用自定义背景",
customBGloadFailed="不支持自定义背景的图像格式",
errorMsg="技术米诺遇到问题,需要重新启动。\n您可以将错误日志发送给开发人员。",
tryAnotherBuild="[无效UTF-8]如果您在Windows上请尝试下载Techmino-win32或Techmino-win64(与您现在使用的不同)",
modInstruction="选择你的修改器\n多重器官衰竭允许您更改游戏。\n它们也可能以奇怪的方式破坏游戏。\n请注意,多重器官衰竭将导致您的游戏取消排名!",
modInfo={
next="下一步\n减少下一步的数量",
hold="保持\n减少保持件的数量",
hideNext="隐藏的下一个\n在下一个队列中包含特定数量的碎片",
infHold="无限持有\n允许您无限地持有碎片",
hideBlock="隐藏当前工件:\n使您控制的工件不可见",
hideGhost="无重影\n使鬼魂片段不可见",
hidden="隐藏锁定的片段\n使锁定的片段褪色",
hideBoard="隐藏板\n局部或完全隐藏字段",
flipBoard="翻转板\n翻转或旋转场",
dropDelay="重力\n以帧/块为单位降低下降速度",
lockDelay="锁定延迟\n以帧为单位减少锁定延迟",
waitDelay="繁殖延迟\n以帧为单位减少繁殖延迟",
fallDelay="线路清除延迟\n以帧为单位减少线路清除延迟",
life="寿命\n更改附加寿命的初始数量",
forceB2B="仅背靠背\n当背靠背仪表下降到初始线以下时,停止游戏",
forceFinesse="仅使用技巧\n在出现任何技巧错误的情况下使用该游戏",
tele="远程传送\n强制0直连式存储和0抗共振环",
noRotation="无旋转\n不允许工件旋转",
noMove="无移动\n禁止左右移动",
customSeq="随机发生器\n为块序列生成随机发生器",
pushSpeed="垃圾速度\n降低垃圾线(块/帧)的上升速度",
boneBlock="[]\n使用[]块播放",
},
pauseStat={
"时间:",
"按键/旋转/保持:",
"块:",
"行/挖掘:",
"攻击/数字攻击:",
"收到:",
"清除:",
"旋转:",
"背靠背/背靠背靠背/个人电脑/高性能计算机:",
"技巧:",
},
radar={"很棒","对象文件格式","攻击","发送","自给能探测器","挖掘"},
radarData={"下午","认证确定包标记","高级电源管理","冲击脉冲","下午好","每分钟衰变"},
stat={
"时代启动:",
"播放计数:",
"播放时间:",
"按键/旋转/保持:",
"块/行/攻击.:",
"记录/记录/分类:",
"挖掘/挖掘:",
"效率/挖掘效率:",
"背靠背/背靠背靠背:",
"个人电脑/高性能计算机:",
"技巧错误/技巧率:",
},
aboutTexts={
"这只是一个*普通的*积木堆垛机。真的,就这样",
"灵感来自C2/IO/JS/WWC/KOS等",
"",
"由LÖVE提供动力",
"任何建议或错误报告都将不胜感激!",
"确保只从官方渠道获得游戏,",
"因为如果你在别处找到它,我们无法确保你的安全",
"作者不对任何修改负责",
FNNS and"/"or"虽然游戏是免费的,但我们感谢捐款。",
FNNS and"/"or"查看Zictionary以了解更多信息",
},
staff={
"最初由Z先生",
"电子邮件: 1046101471@qq.com",
"",
"编程、开发和设计的",
"Z先生",
"",
"使用了音乐",
"蜂鸣器",
"FL工作室",
"FL移动",
"逻辑专业X",
"",
"[POWERED BY LÖVE]",
"",
"程序",
"Z先生",
"粒子G",
"皮恩",
"特雷伯尔",
"(呵呵)",
"(芬恩·坦佐)",
"(不是机器人)",
"(用户670)",
"",
"集线器CI外包装及后端",
"粒子G",
"特雷伯尔",
"劳伦斯刘",
"尼亚尔",
"废话",
"呵呵",
"",
"视觉设计,用户界面及用户体验",
"Z先生",
"尼亚尔",
"蛋白激酶G抑制剂",
"氟化钪",
"(旋律星萤)",
"(T0722)",
"",
"插图",
"米娅",
"东西",
"小亚",
"葉枭",
"",
"音乐设计",
"Z先生",
"柒栎流星",
"ERM",
"特雷伯尔",
"蛋白激酶G抑制剂",
"(T0722)",
"(以太)",
"(黑利)",
"",
"音效和语音包",
"米娅",
"小亚",
"东西",
"Z先生",
"特雷伯尔",
"",
"翻译和本土化",
"用户670",
"马特·马尤加",
"",
"法克先生",
"氟化钪",
"蛋白激酶G抑制剂",
"不是机器人",
"萨库尔",
"爱伦",
"幽灵3383",
"",
"性能",
"电动283",
"河北麦",
"",
"特别鸣谢",
"飞天",
"大真",
"不是机器人",
"思竣",
"余浩7370",
"放屁者",
"茶管",
"蕴空之灵",
"T9972",
"无用户名8",
"安德鲁4043",
"中小型银行-中小型银行",
"泡霍",
"暗示",
"浩然太阳",
"天灵刘",
"滑稽2369",
"伊提克",
"拉希动漫",
"[所有其他的测试人员]",
"…和你!",
},
used=[[
使用工具:
Beepbox
Goldwave
GFIE
FL Mobile
使用库:
Cold_Clear [MinusKelvin]
json.lua [rxi]
profile.lua [itraykov]
]],
support="供养作者!",
WidgetText={
main={
offline="单人",
qplay="最后玩",
online="多人游戏",
custom="海关",
setting="设置",
stat="统计",
dict="四联词典",
replays="重播",
},
main_simple={
sprint="冲刺",
marathon="马拉松赛跑",
},
mode={
mod="多重器官衰竭(F1)",
start="开始",
},
mod={
title="多重器官衰竭",
reset="重置(制表)",
unranked="未分级",
},
pause={
setting="设置(S)",
replay="重播(P)",
save="保存(O)",
resume="恢复(esc)",
restart="重试(R)",
quit="退出(Q)",
tas="TAS(T)",
},
net_menu={
league="技术联盟",
ffa="游离脂肪酸",
rooms="房间",
logout="注销",
},
net_league={
match="找到匹配项",
},
net_rooms={
password="密码",
refreshing="清新的房间",
noRoom="现在没有房间了...",
refresh="刷新",
new="新房间",
join="参加",
},
net_newRoom={
title="房间配置",
roomName="房间名称(默认为用户名的房间)",
password="密码",
description="房间描述",
life="生活",
pushSpeed="推进速度",
garbageSpeed="垃圾速度",
visible="可见度",
freshLimit="锁定重置限制",
fieldH="田间高度",
bufferLimit="缓冲区限制",
heightLimit="高度限制",
drop="下降延迟",
lock="锁定延迟",
wait="进入延迟",
fall="线路延迟",
hang="毁灭延迟",
hurry="是打扰吗",
capacity="容量",
create="创造",
ospin="O型自旋",
fineKill="100%精巧",
b2bKill="没有背靠背中断",
lockout="锁定时失败",
easyFresh="正常锁复位",
deepDrop="深滴",
bone="骨块",
eventSet="规则集",
holdMode="持有模式",
nextCount="下一个",
holdCount="持有",
infHold="无限持有",
phyHold="原地等待",
},
net_game={
ready="准备好的",
spectate="凝视",
cancel="取消准备",
},
setting_game={
title="游戏设置",
graphic="←视频",
sound="声音→",
style="风格",
ctrl="控制设置",
key="键映射",
touch="触摸设置",
showVK="显示虚拟密钥",
reTime="启动延迟",
RS="轮换制",
menuPos="菜单按钮位置",
sysCursor="使用系统游标",
autoPause="心不在焉",
autoSave="自动保存新的最佳",
autoLogin="启动时自动登录",
simpMode="简单化风格",
},
setting_video={
title="视频设置",
sound="←声音",
game="游戏→",
block="绘图块",
smooth="光滑下降",
upEdge="三维积木",
bagLine="袋式分离器",
ghostType="鬼型",
ghost="鬼魂",
center="居中",
grid="网格",
lineNum="线路号",
lockFX="锁定外汇",
dropFX="下降外汇",
moveFX="移动外汇",
clearFX="外汇结算",
splashFX="飞溅外汇",
shakeFX="磁场摆动",
atkFX="攻击外汇",
frame="渲染帧率(%)",
text="行清除弹出窗口",
score="分数弹出",
bufferWarn="缓冲区警报",
showSpike="尖峰计数器",
nextPos="繁殖预览",
highCam="屏幕滚动",
warn="危险警报",
clickFX="单击外汇",
power="蓄电池信息",
clean="快速绘制",
fullscreen="全屏",
bg_on="正常背景",
bg_off="没有背景",
bg_custom="应用自定义背景",
blockSatur="块饱和",
fieldSatur="场饱和",
},
setting_sound={
title="声音设置",
game="←游戏",
graphic="视频→",
mainVol="主卷",
bgm="血糖监测",
sfx="特技效果",
stereo="立体声",
spawn="发出声音",
warn="警告",
vib="振动",
voc="声音",
autoMute="不聚焦时保持沉默",
fine="精细度误差",
sfxPack="特技效果包",
vocPack="语音包",
apply="申请",
},
setting_control={
title="控制设置",
preview="预览",
das="直连式存储",arr="抗共振环",
dascut="直连式存储切",
dropcut="自动锁定切割",
sddas="软滴直连式存储",sdarr="软降抗共振环",
ihs="初始持有",
irs="初始旋转",
ims="初始运动",
},
setting_key={
a1="向左移动",
a2="向右方移动",
a3="右转",
a4="向左旋转",
a5="旋转180°",
a6="硬滴",
a7="软滴",
a8="持有",
a9="功能1",
a10="功能2",
a11="立即离开",
a12="即时权利",
a13="声波滴",
a14="向下1",
a15="下降4",
a16="下降10",
a17="左撇子",
a18="右转",
a19="左桑吉",
a20="右桑吉",
restart="重试",
},
setting_skin={
skinSet="块状表皮",
title="布局设置",
skinR="重置颜色",
faceR="重置目录",
},
setting_touch={
default="违约",
snap="捕捉到网格",
size="尺寸",
shape="形状",
},
setting_touchSwitch={
b1= "向左移动:", b2="右移:", b3="右转:", b4="向左旋转:",
b5= "旋转180°:", b6="硬滴:", b7="软跌落:", b8="持有:",
b9= "职能1:", b10="职能2:", b11="立即离开:",b12="即时权利:",
b13="声波滴:", b14="下降1:", b15="下降4:", b16="下降10:",
b17="左下降:", b18="右下角:",b19="左桑吉:", b20="右桑吉:",
norm="正常",
pro="专业的",
icon="偶像",
sfx="特技效果",
vib="振动",
alpha="阿尔法",
track="自动跟踪",
dodge="自动闪避",
},
customGame={
title="定制游戏",
defSeq="默认顺序",
noMsn="无使命",
drop="下降延迟",
lock="锁定延迟",
wait="进入延迟",
fall="线路延迟",
hang="毁灭延迟",
hurry="是打扰吗",
bg="背景",
bgm="音乐",
copy="复制字段+序号+使命",
paste="粘贴字段+序号+使命",
play_clear="清场",
play_puzzle="开始拼图",
reset="复位(del)",
advance="更多(A)",
mod="多重器官衰竭(F1)",
field="编辑字段(F)",
sequence="编辑序列(S)",
mission="编辑使命(M)",
eventSet="规则集",
holdMode="持有模式",
nextCount="下一个",
holdCount="持有",
infHold="无限持有",
phyHold="原地等待",
fieldH="田间高度",
visible="可见度",
freshLimit="锁定重置限制",
opponent="对手",
life="生活",
pushSpeed="推进速度",
garbageSpeed="垃圾速度",
bufferLimit="缓冲区限制",
heightLimit="高度限制",
ospin="O型自旋",
fineKill="100%精巧",
b2bKill="没有背靠背中断",
lockout="锁定时失败",
easyFresh="正常锁复位",
deepDrop="深滴",
bone="骨块",
},
custom_field={
title="定制游戏",
subTitle="领域",
any="擦除",
smart="聪明的",
push="添加行(K)",
del="中线(L)",
demo="不要展示×",
newPg="新页(N)",
delPg="德尔佩奇(M)",
prevPg="前页",
nextPg="下一页",
},
custom_sequence={
title="定制游戏",
subTitle="序列",
sequence="序列",
},
custom_mission={
title="定制游戏",
subTitle="使命",
_1="1.",_2="2.",_3="3.",_4="4.",
any1="any1",any2="any2",any3="any3",any4="任何4",
PC="个人电脑",
Z1="Z1",S1="S1",J1="J1",L1="L1",T1="T1",O1="O1",I1="I1",
Z2="Z2",S2="S2",J2="J2",L2="L2",T2="T2",O2="氧气",I2="I2",
Z3="Z3",S3="S3",J3="J3",L3="L3",T3="T3",O3="臭氧",I3="I3",
O4="O4",I4="I4",
mission="使命",
},
about={
staff="工作人员",
his="历史",
legals="法律",
},
dict={
title="四联词典",
},
stat={
path="打开数据文件夹",
save="数据管理",
},
music={
title="音乐培训室",
arrow="",
now="现在播放:",
bgm="血糖监测",
sound="特技效果",
},
launchpad={
title="特技效果",
bgm="血糖监测",
sfx="特技效果",
voc="声音",
music="音乐培训室",
label="标签",
},
login={
title="登录",
register="登记",
email="电子邮件地址",
password="密码",
showEmail="显示电子邮件",
keepPW="记得我吗",
login="登录",
},
register={
title="登记",
login="登录",
username="用户名",
email="电子邮件地址",
password="密码",
password2="重新输入密码",
register="登记",
registering="等待回应...",
},
account={
title="帐户",
},
app_15p={
color="颜色",
invis="英维斯",
slide="滑动",
pathVis="显示路径",
revKB="逆转",
},
app_schulteG={
rank="大小",
invis="英维斯",
disappear="隐藏",
tapFX="Tap外汇",
},
app_AtoZ={
level="水平仪",
keyboard="键盘",
},
app_2048={
invis="英维斯",
tapControl="抽头控制",
skip="跳转",
},
app_ten={
next="下一个",
invis="英维斯",
fast="快速的",
},
app_dtw={
color="颜色",
mode="模式",
bgm="血糖监测",
arcade="游乐中心",
},
app_link={
invis="英维斯",
},
savedata={
export="导出到剪贴板",
import="从剪贴板导入",
unlock="进展",
data="统计数据",
setting="设置",
vk="虚拟密钥布局",
couldSave="云存储(注意:测试)",
notLogin="[登录访问云保存]",
upload="上传到云",
download="从云端下载",
},
},
modes={
['sprint_10l']= {"冲刺", "10升", "清除10行"},
['sprint_20l']= {"冲刺", "20升", "清除20行"},
['sprint_40l']= {"冲刺", "40升", "清除40行"},
['sprint_100l']= {"冲刺", "100升", "清除100行"},
['sprint_400l']= {"冲刺", "400升", "清除400行"},
['sprint_1000l']= {"冲刺", "1000升", "清除1000行"},
['sprintPenta']= {"冲刺", "五联骨牌", "40升配18个五分钟"},
['sprintMPH']= {"冲刺", "每小时英里数", "无记忆\n无先前\n无记忆"},
['dig_10l']= {"挖掘", "10升", "挖10条垃圾线"},
['dig_40l']= {"挖掘", "40升", "挖40条垃圾线"},
['dig_100l']= {"挖掘", "100升", "挖100条垃圾线"},
['dig_400l']= {"挖掘", "400升", "挖400条垃圾线"},
['dig_eff_10l']= {"挖掘", "管理 10升", "挖掘10条数量最少的线路"},
['dig_eff_40l']= {"挖掘", "管理 40升", "挖掘40条数量最少的线路"},
['dig_eff_100l']= {"挖掘", "管理 100升", "挖掘100条数量最少的线路"},
['dig_eff_400l']= {"挖掘", "管理 400升", "挖掘400条数量最少的线路"},
['drought_n']= {"干旱", "100升", "没有工装"},
['drought_l']= {"干旱+", "100升", "搞什么呀"},
['marathon_n']= {"马拉松赛跑", "正常", "200线加速马拉松"},
['marathon_h']= {"马拉松赛跑", "硬的", "200线高速马拉松"},
['solo_e']= {"战争", "容易", "打败AI"},
['solo_n']= {"战争", "正常", "打败AI"},
['solo_h']= {"战争", "硬的", "打败AI"},
['solo_l']= {"战争", "疯子", "打败AI"},
['solo_u']= {"战争", "终极", "打败AI"},
['techmino49_e']= {"技术49", "容易", "49人战斗\n最后一个站着的人获胜"},
['techmino49_h']= {"技术49", "硬的", "49人战斗\n最后一个站着的人获胜"},
['techmino49_u']= {"技术49", "终极", "49人战斗\n最后一个站着的人获胜"},
['techmino99_e']= {"科技99", "容易", "99人战斗\n最后一个站着的人获胜"},
['techmino99_h']= {"科技99", "硬的", "99人战斗\n最后一个站着的人获胜"},
['techmino99_u']= {"科技99", "终极", "99人战斗\n最后一个站着的人获胜"},
['round_e']= {"回合制", "容易", "轮流玩AI"},
['round_n']= {"回合制", "正常", "轮流玩AI"},
['round_h']= {"回合制", "硬的", "轮流玩AI"},
['round_l']= {"回合制", "疯子", "轮流玩AI"},
['round_u']= {"回合制", "终极", "轮流玩AI"},
['master_n']= {"主人", "正常", "适合20G初学者"},
['master_h']= {"主人", "硬的", "20克的职业选手"},
['master_m']= {"主人", "M21", "20克大师赛"},
['master_final']= {"主人", "最终", "20G及以上"},
['master_ph']= {"主人", "幻觉", ""},
['master_ex']= {"主人", "额外的", "比瞬间还短的永恒"},
['master_instinct']={"主人", "情绪", "步行的秘密部分"},
['strategy_e']= {"策略堆叠", "简单", "20G堆叠中速决策练习"},
['strategy_h']= {"策略堆叠", "困难", "20G堆叠快速决策练习"},
['strategy_u']= {"策略堆叠", "极限", "20G堆叠极速决策练习"},
['strategy_e_plus']={"策略堆叠", "简单", "20G堆叠中速决策练习"},
['strategy_h_plus']={"策略堆叠", "困难", "20G堆叠快速决策练习"},
['strategy_u_plus']={"策略堆叠", "极限", "20G堆叠极速决策练习"},
['blind_e']= {"看不见的", "一半", "对于新手来说"},
['blind_n']= {"看不见的", "全部", "对于中间产品"},
['blind_h']= {"看不见的", "突然", "对于有经验的人"},
['blind_l']= {"看不见的", "突然+", "对于专业人士"},
['blind_u']= {"看不见的", "", "你准备好了吗?"},
['blind_wtf']= {"看不见的", "世界跆拳道联盟", "你还没准备好"},
['classic_e']= {"经典", "容易", "80年代的低速娱乐"},
['classic_h']= {"经典", "困难", "80年代的中速娱乐"},
['classic_u']= {"经典", "终极", "80年代的高速娱乐"},
['survivor_e']= {"幸存者", "容易", "你能活多久?"},
['survivor_n']= {"幸存者", "正常", "你能活多久?"},
['survivor_h']= {"幸存者", "硬的", "你能活多久?"},
['survivor_l']= {"幸存者", "疯子", "你能活多久?"},
['survivor_u']= {"幸存者", "终极", "你能活多久?"},
['attacker_h']= {"攻击者", "硬的", "练习你的进攻技巧!"},
['attacker_u']= {"攻击者", "终极", "练习你的进攻技巧!"},
['defender_n']= {"防守者", "正常", "练习你的防守技巧!"},
['defender_l']= {"防守者", "疯子", "练习你的防守技巧!"},
['dig_h']= {"钻机", "硬的", "挖掘练习!"},
['dig_u']= {"钻机", "终极", "挖掘练习!"},
['c4wtrain_n']= {"C4W训练", "正常", "无限组合"},
['c4wtrain_l']= {"C4W训练", "疯子", "无限组合"},
['pctrain_n']= {"电脑培训", "正常", "完美清晰的实践"},
['pctrain_l']= {"电脑培训", "疯子", "更难的完美清晰的练习"},
['pc_n']= {"电脑挑战", "正常", "让电脑在100线以内"},
['pc_h']= {"电脑挑战", "硬的", "让电脑在100线以内"},
['pc_l']= {"电脑挑战", "疯子", "让电脑在100线以内"},
['pc_inf']= {"无尽个人电脑挑战", "", "尽可能多地获取个人电脑"},
['tech_n']= {"技术人员", "正常", "试着保持背靠背的链条!"},
['tech_n_plus']= {"技术人员", "正常+", "仅限旋转和个人电脑"},
['tech_h']= {"技术人员", "硬的", "试着保持背靠背的链条!"},
['tech_h_plus']= {"技术人员", "硬的+", "仅限旋转和个人电脑"},
['tech_l']= {"技术人员", "疯子", "试着保持背靠背的链条!"},
['tech_l_plus']= {"技术人员", "疯子+", "仅限旋转和个人电脑"},
['tech_finesse']= {"技术人员", "手腕", "没有技巧错误!"},
['tech_finesse_f']= {"技术人员", "技巧+", "没有正常的清除和技巧错误!"},
['tsd_e']= {"热关断挑战赛", "容易", "只有T-Spin双打"},
['tsd_h']= {"热关断挑战赛", "硬的", "只有T-Spin双打"},
['tsd_u']= {"热关断挑战赛", "终极", "只有T-Spin双打"},
['backfire_n']= {"适得其反", "正常", "挡住回火的垃圾管道"},
['backfire_h']= {"适得其反", "硬的", "挡住回火的垃圾管道"},
['backfire_l']= {"适得其反", "疯子", "挡住回火的垃圾管道"},
['backfire_u']= {"适得其反", "终极", "挡住回火的垃圾管道"},
['sprintAtk']= {"冲刺", "100次攻击", "发送100行"},
['sprintEff']= {"竞速", "效率", "在40行内发动更多攻击"},
['zen']= {"禅宗", "200", "没有时间限制的200线跑步"},
['ultra']= {"Ultra", "额外", "2分钟的得分进攻"},
['infinite']= {"无限", "", "这只是一个沙箱"},
['infinite_dig']= {"无限:挖掘", "", "挖,挖,挖"},
['marathon_inf']= {"马拉松", "无尽", "无尽马拉松"},
['custom_clear']= {"习俗", "正常"},
['custom_puzzle']= {"习俗", "令人费解的"},
},
}

View File

@@ -7,7 +7,6 @@ local langList={
pt="Português",
id="Bahasa Indonesia",
ja="日本語",
zh_grass="机翻",
symbol="?????",
}
local languages={
@@ -49,21 +48,21 @@ local function _setLang(lid)
end
scene.widgetList={
WIDGET.newButton{x=271,y=210,w=346,h=100,font=40, fText=langList.en, color='R',sound='click',code=function()_setLang('en')end},
WIDGET.newButton{x=271,y=329,w=346,h=100,font=40, fText=langList.fr, color='F',sound='click',code=function()_setLang('fr')end},
WIDGET.newButton{x=271,y=449,w=346,h=100,font=35, fText=langList.es, color='O',sound='click',code=function()_setLang('es')end},
WIDGET.newButton{x=271,y=568,w=346,h=100,font=35, fText=langList.id, color='Y',sound='click',code=function()_setLang('id')end},
WIDGET.newButton{x=270,y=210,w=330,h=100,font=40, fText=langList.en, color='R',sound='click',code=function()_setLang('en')end},
WIDGET.newButton{x=270,y=330,w=330,h=100,font=40, fText=langList.fr, color='F',sound='click',code=function()_setLang('fr')end},
WIDGET.newButton{x=270,y=450,w=330,h=100,font=35, fText=langList.es, color='O',sound='click',code=function()_setLang('es')end},
WIDGET.newButton{x=270,y=570,w=330,h=100,font=35, fText=langList.id, color='Y',sound='click',code=function()_setLang('id')end},
WIDGET.newButton{x=637,y=210,w=346,h=100,font=40, fText=langList.pt, color='A',sound='click',code=function()_setLang('pt')end},
WIDGET.newButton{x=637,y=329,w=346,h=100,font=40, fText=langList.symbol, color='G',sound='click',code=function()_setLang('symbol')end},
WIDGET.newButton{x=637,y=449,w=346,h=100,font=40, fText=langList.ja, color='J',sound='click',code=function()_setLang('ja')end},
WIDGET.newButton{x=637,y=568,w=346,h=100,font=40, fText=langList.zh_grass,color='L',sound='click',code=function()_setLang('zh_grass')end},
WIDGET.newButton{x=640,y=210,w=330,h=100,font=40, fText=langList.pt, color='A',sound='click',code=function()_setLang('pt')end},
WIDGET.newButton{x=640,y=330,w=330,h=100,font=40, fText=langList.symbol, color='G',sound='click',code=function()_setLang('symbol')end},
WIDGET.newButton{x=640,y=450,w=330,h=100,font=40, fText=langList.ja, color='J',sound='click',code=function()_setLang('ja')end},
WIDGET.newKey {x=640,y=570,w=330,h=100,font=40, fText='', color='L'},
WIDGET.newButton{x=1003,y=210,w=346,h=100,font=40,fText=langList.zh, color='C',sound='click',code=function()_setLang('zh')end},
WIDGET.newButton{x=1003,y=329,w=346,h=100,font=40,fText=langList.zh_trad, color='S',sound='click',code=function()_setLang('zh_trad')end},
-- WIDGET.newButton{x=1003,y=449,w=346,h=100,font=40,fText=langList.zh_trad, color='S',sound='click',code=function()_setLang('zh_trad')end},
WIDGET.newButton{x=1000,y=210,w=330,h=100,font=40,fText=langList.zh, color='C',sound='click',code=function()_setLang('zh')end},
WIDGET.newButton{x=1000,y=330,w=330,h=100,font=40,fText=langList.zh_trad, color='S',sound='click',code=function()_setLang('zh_trad')end},
WIDGET.newKey {x=1000,y=450,w=330,h=100,font=40,fText='', color='P'},
WIDGET.newButton{name='back',x=1003,y=568,w=346,h=100,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
WIDGET.newButton{name='back',x=1000,y=570,w=330,h=100,sound='back',font=60,fText=CHAR.icon.back,code=backScene},
}
return scene