房间列表场景的rooms变量移入NET,改名roomList(用于全局读写)

This commit is contained in:
MrZ626
2021-03-29 14:00:31 +08:00
parent 3001a60ee0
commit 1ad3acb5a5
2 changed files with 19 additions and 18 deletions

View File

@@ -2,6 +2,7 @@ local data=love.data
local NET={
login=false,
allow_online=false,
roomList=false,
}
--Account

View File

@@ -1,14 +1,14 @@
local gc=love.graphics
local min=math.min
local rooms
local NET=NET
local scrollPos,selected
local lastfreshTime
local lastCreateRoomTime=0
local function fresh()
local function freshRoomList()
NET.roomList=nil
lastfreshTime=TIME()
rooms=nil
NET.freshRoom()
end
@@ -18,7 +18,7 @@ function scene.sceneInit()
BG.set("bg1")
scrollPos=0
selected=1
fresh()
freshRoomList()
end
function scene.wheelMoved(_,y)
@@ -27,7 +27,7 @@ end
function scene.keyDown(k)
if k=="r"then
if TIME()-lastfreshTime>1 then
fresh()
freshRoomList()
end
elseif k=="n"then
if TIME()-lastCreateRoomTime>26 then
@@ -38,9 +38,9 @@ function scene.keyDown(k)
end
elseif k=="escape"then
SCN.back()
elseif rooms and #rooms>0 then
elseif NET.roomList and #NET.roomList>0 then
if k=="down"then
if selected<#rooms then
if selected<#NET.roomList then
selected=selected+1
if selected>scrollPos+10 then
scrollPos=scrollPos+1
@@ -54,34 +54,34 @@ function scene.keyDown(k)
end
end
elseif k=="return"then
if rooms[selected].private then
if NET.roomList[selected].private then
LOG.print("Can't enter private room now")
return
end
NET.enterRoom(rooms[selected].id)--,password
NET.enterRoom(NET.roomList[selected].id)--,password
end
end
end
function scene.update()
if TIME()-lastfreshTime>5 then
fresh()
freshRoomList()
end
end
function scene.draw()
gc.setColor(1,1,1,.26)
gc.arc("fill","pie",240,620,60,-1.5708,-1.5708+1.2566*(TIME()-lastfreshTime))
if rooms then
if NET.roomList then
gc.setColor(1,1,1)
if #rooms>0 then
if #NET.roomList>0 then
gc.setLineWidth(2)
gc.rectangle("line",55,110,1100,400)
gc.setColor(1,1,1,.3)
gc.rectangle("fill",55,40*(1+selected-scrollPos)+30,1100,40)
setFont(35)
for i=1,min(10,#rooms-scrollPos)do
local R=rooms[scrollPos+i]
for i=1,min(10,#NET.roomList-scrollPos)do
local R=NET.roomList[scrollPos+i]
if R.private then
gc.setColor(1,1,1)
gc.draw(IMG.lock,64,75+40*i)
@@ -102,11 +102,11 @@ function scene.draw()
end
scene.widgetList={
WIDGET.newKey{name="fresh", x=240,y=620,w=140,h=140,font=40,code=fresh,hide=function()return TIME()-lastfreshTime<1.26 end},
WIDGET.newKey{name="fresh", x=240,y=620,w=140,h=140,font=40,code=freshRoomList,hide=function()return TIME()-lastfreshTime<1.26 end},
WIDGET.newKey{name="new", x=440,y=620,w=140,h=140,font=25,code=pressKey"n"},
WIDGET.newKey{name="join", x=640,y=620,w=140,h=140,font=40,code=pressKey"return",hide=function()return not rooms end},
WIDGET.newKey{name="up", x=840,y=585,w=140,h=70,font=40,code=pressKey"up",hide=function()return not rooms end},
WIDGET.newKey{name="down", x=840,y=655,w=140,h=70,font=40,code=pressKey"down",hide=function()return not rooms end},
WIDGET.newKey{name="join", x=640,y=620,w=140,h=140,font=40,code=pressKey"return",hide=function()return not NET.roomList end},
WIDGET.newKey{name="up", x=840,y=585,w=140,h=70,font=40,code=pressKey"up",hide=function()return not NET.roomList end},
WIDGET.newKey{name="down", x=840,y=655,w=140,h=70,font=40,code=pressKey"down",hide=function()return not NET.roomList end},
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,font=40,code=backScene},
}