代码整理

This commit is contained in:
MrZ_26
2020-08-13 23:53:07 +08:00
parent d8c096b06b
commit 19ce62997b
2 changed files with 19 additions and 13 deletions

View File

@@ -1,11 +1,11 @@
--[[
______ __ _
/_ __/___ _____ / /_ ____ ___ (_)____ ____
/ / / _ \ / ___// __ \ / __ `__ \ / // __ \ / __ \
/ / / __// /__ / / / // / / / / // // / / // /_/ /
/_/ \___/ \___//_/ /_//_/ /_/ /_//_//_/ /_/ \____/
Techmino is my first "huge project"
optimization is welcomed if you also love tetromino game
______ __ _
/_ __/___ _____ / /_ ____ ___ (_)____ ____
/ / / _ \ / ___// __ \ / __ `__ \ / // __ \ / __ \
/ / / __// /__ / / / // / / / / // // / / // /_/ /
/_/ \___/ \___//_/ /_//_/ /_/ /_//_//_/ /_/ \____/
Techmino is my first "huge project"
optimization is welcomed if you also love tetromino game
]]--
--?
@@ -19,7 +19,6 @@ love.keyboard.setTextInput(false)
love.mouse.setVisible(false)
system=love.system.getOS()
game={}
mapCam={
sel=nil,--Selected mode ID
@@ -41,8 +40,8 @@ preField={h=20}for i=1,20 do preField[i]={0,0,0,0,0,0,0,0,0,0}end
preBag={}
game={
frame=0, --Frame count
result=0, --Game result
frame=0, --Frame count
result=false, --Game result (string)
pauseTime=0, --Time paused
pauseCount=0, --Pausing count
garbageSpeed=1, --Garbage timing speed
@@ -50,7 +49,16 @@ game={
warnLVL=0, --Warning level (show)
recording=false, --If recording
replaying=false, --If replaying
rec={}, --Recording list, key-time
seed=math.random(999999999),--Game seed
setting={}, --Game settings
rec={}, --Recording list, key,time,key,time...
--Data for royale mode
stage=nil, --Game stage
mostBadge=nil, --Most badge owner
secBadge=nil, --Second badge owner
mostDangerous=nil, --Most dangerous player
secDangerous=nil, --Second dangerous player
}--Global game data
players={alive={}}--Players data
curMode=nil--Current mode object

View File

@@ -310,7 +310,6 @@ function resetGameData()
destroyPlayers()
modeEnv=curMode.env
math.randomseed(game.seed)
curMode.load()--BG/BGM need redefine in custom,so up here
if modeEnv.task then
for i=1,#players do
@@ -363,7 +362,6 @@ function resetPartGameData(replaying)
destroyPlayers()
modeEnv=curMode.env
math.randomseed(game.seed)
curMode.load()
if modeEnv.task then
for i=1,#players do