修复玩家模块的重大问题

This commit is contained in:
MrZ626
2021-05-07 02:37:28 +08:00
parent 6a335d9c31
commit 177edbf7d6
4 changed files with 19 additions and 28 deletions

View File

@@ -95,9 +95,9 @@ function scene.keyDown(key)
end
else
if key=="space"then
NET.signal_ready(not netPLY.getReady(1))
NET.signal_ready(not netPLY.getSelfReady())
elseif key=="s"then
if not(netPLY.getReady(1)or NET.getlock('ready'))then
if not(netPLY.getSelfReady()or NET.getlock('ready'))then
SCN.go('setting_game')
end
end
@@ -276,13 +276,13 @@ function scene.draw()
end
scene.widgetList={
textBox,
WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=pressKey"s",hide=function()return playing or netPLY.getReady(1)or NET.getlock('ready')end},
WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=pressKey"s",hide=function()return playing or netPLY.getSelfReady()or NET.getlock('ready')end},
WIDGET.newKey{name="ready",x=1060,y=630,w=300,h=80,color='lB',font=40,code=pressKey"space",
hide=function()
return
playing or
NET.serverGaming or
netPLY.getReady(1)or
netPLY.getSelfReady()or
NET.getlock('ready')
end},
WIDGET.newKey{name="cancel",x=1060,y=630,w=300,h=80,color='H',font=40,code=pressKey"space",
@@ -290,7 +290,7 @@ scene.widgetList={
return
playing or
NET.serverGaming or
not netPLY.getReady(1)or
not netPLY.getSelfReady()or
NET.getlock('ready')
end},
WIDGET.newKey{name="hideChat",fText="...",x=380,y=35,w=60,font=35,code=pressKey"\\"},