玩家绘制模块改动,applyFieldOffset函数改为applyField,组合更多功能
修复部分模式往场地内部绘制信息时偏移问题 close #181
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@@ -31,14 +31,13 @@ return{
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setFont(60)
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mStr(P.modeData.tsd,63,250)
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mText(drawableText.tsd,63,315)
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gc.push('transform')
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PLY.draw.applyFieldOffset(P)
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gc.translate(0,P.fieldBeneath+P.fieldUp)
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PLY.draw.applyField(P)
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local L=P.modeData.history
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for i=1,#L do
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gc.setColor(1,.5,.5,.3-i*.05)
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gc.rectangle('fill',30*L[i]-30,0,30,600)
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end
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gc.setStencilTest()
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gc.pop()
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end,
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score=function(P)return{P.modeData.tsd,P.stat.time}end,
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