玩家绘制模块改动,applyFieldOffset函数改为applyField,组合更多功能
修复部分模式往场地内部绘制信息时偏移问题 close #181
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@@ -52,8 +52,7 @@ return{
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setFont(55)
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mStr(P.stat.row,63,225)
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mText(drawableText.line,63,290)
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gc.push('transform')
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PLY.draw.applyFieldOffset(P)
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PLY.draw.applyField(P)
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if P.modeData.showMark==0 then
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local mark=TEXTURE.puzzleMark
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local F=FIELD[P.modeData.finished+1]
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@@ -64,6 +63,7 @@ return{
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end
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end end
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end
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gc.setStencilTest()
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gc.pop()
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end,
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}
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