因玩家类结构修改故一个绘图函数要更换调用方法

This commit is contained in:
MrZ626
2020-11-11 17:20:34 +08:00
parent 558384727c
commit 10f96a360b
10 changed files with 10 additions and 10 deletions

View File

@@ -15,7 +15,7 @@ return{
local r=40-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.row<=200 and P.stat.row or 200,P.stat.time}end,
scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end,

View File

@@ -14,7 +14,7 @@ return{
local r=40-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.row<=200 and P.stat.row or 200,P.stat.time}end,
scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end,

View File

@@ -15,7 +15,7 @@ return{
local r=40-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -14,7 +14,7 @@ return{
local r=40-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=10-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=100-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=1000-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=20-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=40-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,

View File

@@ -13,7 +13,7 @@ return{
local r=400-P.stat.row
if r<0 then r=0 end
mStr(r,69,335)
P:drawTargetLine(r)
PLY.draw.drawTargetLine(P,r)
end,
score=function(P)return{P.stat.time,P.stat.piece}end,
scoreDisp=function(D)return toTime(D[1]).." "..D[2].." Pieces"end,