bgm大规模调整

This commit is contained in:
MrZ626
2020-10-11 02:03:35 +08:00
parent 03d600c819
commit 109da7d249
16 changed files with 36 additions and 22 deletions

View File

@@ -24,13 +24,27 @@ local BGM={
--playing=[src:playing SRC]
}
BGM.list={
"blank",
"race","push","way","reason",
"newera","oxygen","infinite","down",
"secret7th","secret8th",
"waterfall","shining terminal","distortion","far","storm",
"rockblock","cruelty","final","8-bit happiness","end",
"how feeling",
"blank",--menu
"race",--sprint, solo
"infinite",--infinite norm/dig, ultra, zen, tech-finesse
"push",--marathon, round, tsd, blind-5/6
"way",--dig sprint
"reason",--drought, blind-1/2/3/4
"secret8th",--master-1, survivor-2
"secret7th",--master-2, survivor-3
"waterfall",--sprint Penta/MPH
"newera",--bigbang, pc challenge, survivor-1, tech-normal
"oxygen",--c4w/pc train
"distortion",--master-3
"far",--GM
"shining terminal",--attacker
"storm",--defender, survivor-4/5
"down",--dig, tech-hard/lunatic
"rockblock",--classic, 49/99
"cruelty","final","8-bit happiness","end","how feeling",--49/99
}
BGM.len=#BGM.list
function BGM.loadOne(N)

View File

@@ -11,7 +11,7 @@ return{
dropPiece=PLY.check_lineReach,
freshLimit=15,
target=200,
bg="rgb",bgm="way",
bg="rgb",bgm="push",
},
pauseLimit=true,
load=function()

View File

@@ -12,7 +12,7 @@ return{
dropPiece=PLY.check_lineReach,
freshLimit=15,
target=100,
bg="none",bgm="way",
bg="none",bgm="push",
},
pauseLimit=true,
load=function()

View File

@@ -47,7 +47,7 @@ return{
setFont(55)
mStr(P.modeData.event,69,270)
mStr(P.modeData.point,69,390)
mText(drawableText.wave,69,350)
mText(drawableText.wave,69,330)
mText(drawableText.rpm,69,450)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,

View File

@@ -47,7 +47,7 @@ return{
setFont(55)
mStr(P.modeData.event,69,270)
mStr(P.modeData.point,69,390)
mText(drawableText.wave,69,350)
mText(drawableText.wave,69,330)
mText(drawableText.rpm,69,450)
end,
score=function(P)return{P.modeData.event,P.stat.time}end,

View File

@@ -16,7 +16,7 @@ return{
D.event=D.event+1
end
end,
bg="bg2",bgm="way",
bg="bg2",bgm="down",
},
pauseLimit=true,
load=function()

View File

@@ -22,7 +22,7 @@ return{
P.modeData.event=P.modeData.event+1
end
end,
bg="glow",bgm="newera",
bg="glow",bgm="secret7th",
},
pauseLimit=true,
load=function()

View File

@@ -17,7 +17,7 @@ return{
P.modeData.event=P.modeData.event+1
end
end,
bg="glow",bgm="secret8th",
bg="glow",bgm="storm",
},
pauseLimit=true,
load=function()

View File

@@ -21,7 +21,7 @@ return{
P.modeData.event=d
end
end,
bg="glow",bgm="newera",
bg="glow",bgm="secret8th",
},
pauseLimit=true,
load=function()

View File

@@ -23,7 +23,7 @@ return{
P.modeData.event=P.modeData.event+1
end
end,
bg="rgb",bgm="secret7th",
bg="rgb",bgm="storm",
},
pauseLimit=true,
load=function()

View File

@@ -23,7 +23,7 @@ return{
mText(drawableText.eff,69,433)
end,
score=function(P)return{P.stat.atk<=200 and int(P.stat.atk)or 200,P.stat.time}end,
scoreDisp=function(D)return D[1].." "..toTime(D[2])end,
scoreDisp=function(D)return D[1].." Attack "..toTime(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local L=P.stat.atk

View File

@@ -14,7 +14,7 @@ return{
drop=20,lock=60,
freshLimit=15,
dropPiece=tech_check_easy,
bg="matrix",bgm="push",
bg="matrix",bgm="down",
},
load=function()
PLY.newPlayer(1,340,15)

View File

@@ -18,7 +18,7 @@ return{
drop=30,lock=60,
freshLimit=15,
dropPiece=tech_check_hard,
bg="matrix",bgm="push",
bg="matrix",bgm="down",
},
load=function()
PLY.newPlayer(1,340,15)

View File

@@ -16,7 +16,7 @@ return{
oncehold=false,
dropPiece=check_tsd,
ospin=false,
bg="matrix",bgm="reason",
bg="matrix",bgm="push",
},
load=function()
PLY.newPlayer(1,340,15)

View File

@@ -16,7 +16,7 @@ return{
freshLimit=15,
dropPiece=check_tsd,
ospin=false,
bg="matrix",bgm="reason",
bg="matrix",bgm="push",
},
pauseLimit=true,
load=function()

View File

@@ -16,7 +16,7 @@ return{
freshLimit=15,
dropPiece=check_tsd,
ospin=false,
bg="matrix",bgm="reason",
bg="matrix",bgm="push",
},
pauseLimit=true,
load=function()