不再允许防沉迷时间到后创建房间
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@@ -29,20 +29,22 @@ local sList={
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local scene={}
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local function _createRoom()
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local pw=passwordBox.value
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if pw==""then pw=nil end
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local roomname=STRING.trim(roomNameBox.value)
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if #roomname==0 then
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roomname=(USERS.getUsername(USER.uid)or"Anonymous").."'s room"
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if legalGameTime()then
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local pw=passwordBox.value
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if pw==""then pw=nil end
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local roomname=STRING.trim(roomNameBox.value)
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if #roomname==0 then
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roomname=(USERS.getUsername(USER.uid)or"Anonymous").."'s room"
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end
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NET.createRoom(
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roomname,
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descriptionBox.value,
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ROOMENV.capacity,
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"normal",
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ROOMENV,
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pw
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)
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end
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NET.createRoom(
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roomname,
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descriptionBox.value,
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ROOMENV.capacity,
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"normal",
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ROOMENV,
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pw
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)
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end
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function scene.sceneInit()
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