修复小游戏tap的一个错误,整理代码
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@@ -6,15 +6,13 @@ local mStr=mStr
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local scene={}
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local scene={}
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local lastKey
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local lastKey,keyTime
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local keyTime
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local speed,maxSpeed=0,260
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local speed=0
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local maxSpeed=260
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function scene.sceneInit()
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function scene.sceneInit()
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lastKey=nil
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lastKey=nil
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speed=0
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speed=0
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keyTime={}for i=1,20 do keyTime[i]=-1e99 end
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keyTime={}for i=1,40 do keyTime[i]=-1e99 end
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love.keyboard.setKeyRepeat(false)
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love.keyboard.setKeyRepeat(false)
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BG.set("grey")
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BG.set("grey")
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BGM.play("push")
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BGM.play("push")
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@@ -49,13 +47,13 @@ function scene.draw()
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setFont(70)gc.setColor(1,.6,.6)
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setFont(70)gc.setColor(1,.6,.6)
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mStr(format("%.2f",maxSpeed),640,20)
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mStr(format("%.2f",maxSpeed),640,20)
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setFont(35)gc.setColor(.7,.7,1)
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mStr(format("%.2f",maxSpeed/60),640,95)
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setFont(100)gc.setColor(1,1,1)
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setFont(100)gc.setColor(1,1,1)
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mStr(format("%.2f",speed),640,150)
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mStr(format("%.2f",speed),640,150)
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setFont(35)gc.setColor(1,1,1)
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setFont(35)
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gc.setColor(.6,.6,.9)
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mStr(format("%.2f",maxSpeed/60),640,95)
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gc.setColor(.8,.8,.8)
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mStr(format("%.2f",speed/60),640,255)
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mStr(format("%.2f",speed/60),640,255)
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setFont(60)gc.setColor(.7,.7,.7)
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setFont(60)gc.setColor(.7,.7,.7)
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