修复小游戏tap的一个错误,整理代码

This commit is contained in:
MrZ626
2021-02-27 16:23:03 +08:00
parent 8b75ff7335
commit 0ad262bf64

View File

@@ -6,15 +6,13 @@ local mStr=mStr
local scene={}
local lastKey
local keyTime
local speed=0
local maxSpeed=260
local lastKey,keyTime
local speed,maxSpeed=0,260
function scene.sceneInit()
lastKey=nil
speed=0
keyTime={}for i=1,20 do keyTime[i]=-1e99 end
keyTime={}for i=1,40 do keyTime[i]=-1e99 end
love.keyboard.setKeyRepeat(false)
BG.set("grey")
BGM.play("push")
@@ -49,13 +47,13 @@ function scene.draw()
setFont(70)gc.setColor(1,.6,.6)
mStr(format("%.2f",maxSpeed),640,20)
setFont(35)gc.setColor(.7,.7,1)
mStr(format("%.2f",maxSpeed/60),640,95)
setFont(100)gc.setColor(1,1,1)
mStr(format("%.2f",speed),640,150)
setFont(35)gc.setColor(1,1,1)
setFont(35)
gc.setColor(.6,.6,.9)
mStr(format("%.2f",maxSpeed/60),640,95)
gc.setColor(.8,.8,.8)
mStr(format("%.2f",speed/60),640,255)
setFont(60)gc.setColor(.7,.7,.7)