微调新模式pr的小问题
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@@ -29,7 +29,7 @@ return{
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held=false
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if D.pt<1000 then
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hidetimer=0-inv_wait[(P.modeData.pt/100-(P.modeData.pt%100)/100)+1]
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if c>0 then hidetimer=hidetimer-inv_fall[(P.modeData.pt/100-(P.modeData.pt%100)/100)+1] end
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if c>0 then hidetimer=hidetimer-inv_fall[(P.modeData.pt/100-(P.modeData.pt%100)/100)+1]end
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end
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if D.pt%100==99 then
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@@ -70,7 +70,7 @@ return{
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held=true
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end
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hidetimer=hidetimer+1
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if hidetimer>inv_hide[(P.modeData.pt/100-(P.modeData.pt%100)/100)+1] then
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if hidetimer>inv_hide[(P.modeData.pt/100-(P.modeData.pt%100)/100)+1]then
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P.gameEnv.block=false
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else
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P.gameEnv.block=true
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@@ -709,7 +709,7 @@ return{
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['master_m']= {"主人", "M21", "20克大师赛"},
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['master_final']= {"主人", "最终", "20G及以上"},
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['master_ph']= {"主人", "幻觉", "???"},
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['master_ex']= {"大师", "额外的", "比瞬间还短的永恒"},
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['master_ex']= {"主人", "额外的", "比瞬间还短的永恒"},
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['master_instinct']={"主人", "情绪", "步行的秘密部分"},
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['strategy_e']= {"策略堆叠", "简单", "20G堆叠中速决策练习"},
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['strategy_h']= {"策略堆叠", "困难", "20G堆叠快速决策练习"},
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