微调加载动画的像素字体

This commit is contained in:
MrZ626
2021-03-05 09:39:17 +08:00
parent 75f1651042
commit 0043052057
2 changed files with 12 additions and 12 deletions

View File

@@ -233,11 +233,11 @@ function scene.draw()
local d1=(progress+1)%10
local d2=int((progress+1)/10)
gc.setColor(.6,.6,.6)
gc.draw(TEXTURE.pixelNum[d2],1060-3,40-3,nil,14)
gc.draw(TEXTURE.pixelNum[d1],1120-3,40-3,nil,14)
gc.draw(TEXTURE.pixelNum[d2],1060,40-3,nil,8)
gc.draw(TEXTURE.pixelNum[d1],1120,40-3,nil,8)
gc.setColor(1,1,1)
gc.draw(TEXTURE.pixelNum[d2],1060,40,nil,14)
gc.draw(TEXTURE.pixelNum[d1],1120,40,nil,14)
gc.draw(TEXTURE.pixelNum[d2],1060,40,nil,8)
gc.draw(TEXTURE.pixelNum[d1],1120,40,nil,8)
--Elevator buttons
gc.setLineWidth(3)

View File

@@ -59,28 +59,28 @@ gc.line(20,0,20,40)
TEXTURE.pixelNum={}
for i=0,9 do
TEXTURE.pixelNum[i]=C(3,5)
TEXTURE.pixelNum[i]=C(5,9)
gc.setLineWidth(4)
if i~=1 and i~=4 then
gc.rectangle("fill",0,0,3,1)
gc.rectangle("fill",1,0,3,1)
end
if i~=0 and i~=1 and i~=7 then
gc.rectangle("fill",0,2,3,1)
gc.rectangle("fill",1,4,3,1)
end
if i~=1 and i~=4 and i~=7 then
gc.rectangle("fill",0,4,3,1)
gc.rectangle("fill",1,8,3,1)
end
if i~=1 and i~=2 and i~=3 and i~=7 then
gc.rectangle("fill",0,0,1,3)
gc.rectangle("fill",0,1,1,3)
end
if i~=1 and i~=3 and i~=4 and i~=5 and i~=7 and i~=9 then
gc.rectangle("fill",0,2,1,3)
gc.rectangle("fill",0,5,1,3)
end
if i~=5 and i~=6 then
gc.rectangle("fill",2,0,1,3)
gc.rectangle("fill",4,1,1,3)
end
if i~=2 then
gc.rectangle("fill",2,2,1,3)
gc.rectangle("fill",4,5,1,3)
end
end