将 generate_message 合并到 handle_query

This commit is contained in:
2024-05-02 21:01:50 +08:00
parent b2505e0979
commit b545b12255
4 changed files with 67 additions and 86 deletions

View File

@@ -59,11 +59,6 @@ class Processor(ABC):
"""处理查询消息"""
raise NotImplementedError
@abstractmethod
async def generate_message(self) -> str:
"""生成消息"""
raise NotImplementedError
def __del__(self) -> None:
finish_time = datetime.now(tz=UTC)
if Recorder.is_error_event(self.event_id):

View File

@@ -119,47 +119,10 @@ class Processor(ProcessorMeta):
"""处理查询消息"""
self.command_type = 'query'
await self.get_user()
return await self.generate_message()
async def get_user(self) -> None:
"""
用于获取 UserName 和 UserID 的函数
"""
if self.user.name is None:
self.user.name = (await self.get_user_info()).data.user.username
if self.user.ID is None:
self.user.ID = (await self.get_user_info()).data.user.id
async def get_user_info(self) -> InfoSuccess:
"""获取用户数据"""
if self.processed_data.user_info is None:
self.raw_response.user_info = await Cache.get(
splice_url([BASE_URL, 'users/', f'{self.user.ID or self.user.name}'])
)
user_info: UserInfo = type_validate_json(UserInfo, self.raw_response.user_info) # type: ignore[arg-type]
if isinstance(user_info, InfoFailed):
raise RequestError(f'用户信息请求错误:\n{user_info.error}')
self.processed_data.user_info = user_info
return self.processed_data.user_info
async def get_user_records(self) -> RecordsSuccess:
"""获取Solo数据"""
if self.processed_data.user_records is None:
self.raw_response.user_records = await Cache.get(
splice_url([BASE_URL, 'users/', f'{self.user.ID or self.user.name}/', 'records'])
)
user_records: UserRecords = type_validate_json(UserRecords, self.raw_response.user_records) # type: ignore[arg-type]
if isinstance(user_records, RecordsFailed):
raise RequestError(f'用户Solo数据请求错误:\n{user_records.error}')
self.processed_data.user_records = user_records
return self.processed_data.user_records
@override
async def generate_message(self) -> str:
"""生成消息"""
user_info = await self.get_user_info()
user_name = user_info.data.user.username.upper()
league = user_info.data.user.league
ret_message = ''
if isinstance(league, NeverPlayedLeague):
ret_message += f'用户 {user_name} 没有排位统计数据'
@@ -195,6 +158,39 @@ class Processor(ProcessorMeta):
ret_message += f' ( #{blitz.rank} )' if blitz.rank is not None else ''
return ret_message
async def get_user(self) -> None:
"""
用于获取 UserName 和 UserID 的函数
"""
if self.user.name is None:
self.user.name = (await self.get_user_info()).data.user.username
if self.user.ID is None:
self.user.ID = (await self.get_user_info()).data.user.id
async def get_user_info(self) -> InfoSuccess:
"""获取用户数据"""
if self.processed_data.user_info is None:
self.raw_response.user_info = await Cache.get(
splice_url([BASE_URL, 'users/', f'{self.user.ID or self.user.name}'])
)
user_info: UserInfo = type_validate_json(UserInfo, self.raw_response.user_info) # type: ignore[arg-type]
if isinstance(user_info, InfoFailed):
raise RequestError(f'用户信息请求错误:\n{user_info.error}')
self.processed_data.user_info = user_info
return self.processed_data.user_info
async def get_user_records(self) -> RecordsSuccess:
"""获取Solo数据"""
if self.processed_data.user_records is None:
self.raw_response.user_records = await Cache.get(
splice_url([BASE_URL, 'users/', f'{self.user.ID or self.user.name}/', 'records'])
)
user_records: UserRecords = type_validate_json(UserRecords, self.raw_response.user_records) # type: ignore[arg-type]
if isinstance(user_records, RecordsFailed):
raise RequestError(f'用户Solo数据请求错误:\n{user_records.error}')
self.processed_data.user_records = user_records
return self.processed_data.user_records
@scheduler.scheduled_job('cron', hour='0,6,12,18', minute=0)
@retry(exception_type=RequestError, delay=timedelta(minutes=15))

View File

@@ -109,7 +109,21 @@ class Processor(ProcessorMeta):
"""处理查询消息"""
self.command_type = 'query'
await self.check_user()
return await self.generate_message()
game_data = await self.get_game_data()
message = ''
if game_data.day is not None:
message += f'用户 {self.user.name} 24小时内统计数据为: '
message += f"\nL'PM: {round(game_data.day.lpm,2)} ( {round(game_data.day.lpm/24,2)} pps )"
message += f'\nAPM: {round(game_data.day.apm,2)} ( x{round(game_data.day.apm/game_data.day.lpm,2)} )'
else:
message += f'用户 {self.user.name} 暂无24小时内统计数据'
if game_data.total is not None:
message += '\n历史统计数据为: '
message += f"\nL'PM: {round(game_data.total.lpm,2)} ( {round(game_data.total.lpm/24,2)} pps )"
message += f'\nAPM: {round(game_data.total.apm,2)} ( x{round(game_data.total.apm/game_data.total.lpm,2)} )'
else:
message += '\n暂无历史统计数据'
return message
async def get_user_profile(self) -> str:
"""获取用户信息"""
@@ -146,22 +160,3 @@ class Processor(ProcessorMeta):
dataframe = read_html(table, encoding='utf-8', header=0)[0]
total = Data(lpm=dataframe['lpm'].mean(), apm=dataframe['apm'].mean()) if len(dataframe) != 0 else None
return GameData(day=day, total=total)
@override
async def generate_message(self) -> str:
"""生成消息"""
game_data = await self.get_game_data()
message = ''
if game_data.day is not None:
message += f'用户 {self.user.name} 24小时内统计数据为: '
message += f"\nL'PM: {round(game_data.day.lpm,2)} ( {round(game_data.day.lpm/24,2)} pps )"
message += f'\nAPM: {round(game_data.day.apm,2)} ( x{round(game_data.day.apm/game_data.day.lpm,2)} )'
else:
message += f'用户 {self.user.name} 暂无24小时内统计数据'
if game_data.total is not None:
message += '\n历史统计数据为: '
message += f"\nL'PM: {round(game_data.total.lpm,2)} ( {round(game_data.total.lpm/24,2)} pps )"
message += f'\nAPM: {round(game_data.total.apm,2)} ( x{round(game_data.total.apm/game_data.total.lpm,2)} )'
else:
message += '\n暂无历史统计数据'
return message

View File

@@ -123,7 +123,24 @@ class Processor(ProcessorMeta):
"""处理查询消息"""
self.command_type = 'query'
await self.get_user()
return await self.generate_message()
user_info = (await self.get_user_info()).data
message = f'用户 {user_info.name} ({user_info.teaid}) '
if user_info.ranked_games == '0':
message += '暂无段位统计数据'
else:
message += f', 段位分 {round(float(user_info.rating_now),2)}±{round(float(user_info.rd_now),2)} ({round(float(user_info.vol_now),2)}) '
game_data = await self.get_game_data()
if game_data is None:
message += ', 暂无游戏数据'
else:
message += f', 最近 {game_data.num} 局数据'
message += f"\nL'PM: {game_data.lpm} ( {game_data.pps} pps )"
message += f'\nAPM: {game_data.apm} ( x{game_data.apl} )'
message += f'\nADPM: {game_data.adpm} ( x{game_data.adpl} ) ( {game_data.vs}vs )'
message += f'\n40L: {float(user_info.pb_sprint)/1000:.2f}s' if user_info.pb_sprint != '2147483647' else ''
message += f'\nMarathon: {user_info.pb_marathon}' if user_info.pb_marathon != '0' else ''
message += f'\nChallenge: {user_info.pb_challenge}' if user_info.pb_challenge != '0' else ''
return message
async def get_user(self) -> None:
"""
@@ -234,25 +251,3 @@ class Processor(ProcessorMeta):
adpl=round((adpm / lpm), 2),
vs=round((adpm / 60 * 100), 2),
)
@override
async def generate_message(self) -> str:
"""生成消息"""
user_info = (await self.get_user_info()).data
message = f'用户 {user_info.name} ({user_info.teaid}) '
if user_info.ranked_games == '0':
message += '暂无段位统计数据'
else:
message += f', 段位分 {round(float(user_info.rating_now),2)}±{round(float(user_info.rd_now),2)} ({round(float(user_info.vol_now),2)}) '
game_data = await self.get_game_data()
if game_data is None:
message += ', 暂无游戏数据'
else:
message += f', 最近 {game_data.num} 局数据'
message += f"\nL'PM: {game_data.lpm} ( {game_data.pps} pps )"
message += f'\nAPM: {game_data.apm} ( x{game_data.apl} )'
message += f'\nADPM: {game_data.adpm} ( x{game_data.adpl} ) ( {game_data.vs}vs )'
message += f'\n40L: {float(user_info.pb_sprint)/1000:.2f}s' if user_info.pb_sprint != '2147483647' else ''
message += f'\nMarathon: {user_info.pb_marathon}' if user_info.pb_marathon != '0' else ''
message += f'\nChallenge: {user_info.pb_challenge}' if user_info.pb_challenge != '0' else ''
return message