mirror of
https://github.com/A-Minos/nonebot-plugin-tetris-stats.git
synced 2026-03-05 05:36:54 +08:00
✨ 适配 v2 模板
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@@ -41,7 +41,7 @@ async def _(bot: Bot, event: Event, account: Player, event_session: EventSession
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if bind_status in (BindStatus.SUCCESS, BindStatus.UPDATE):
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async with HostPage(
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await render(
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'binding',
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'v1/binding',
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Bind(
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platform='TETR.IO',
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status='unknown',
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@@ -229,7 +229,7 @@ async def make_query_image(
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blitz_value = f'{blitz.endcontext.score:,}' if blitz is not None else 'N/A'
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async with HostPage(
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await render(
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'tetrio/info',
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'v1/tetrio/info',
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Info(
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user=TemplateUser(
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avatar=f'https://tetr.io/user-content/avatars/{user_info.data.user.id}.jpg?rv={user_info.data.user.avatar_revision}'
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@@ -45,7 +45,7 @@ async def _(
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if bind_status in (BindStatus.SUCCESS, BindStatus.UPDATE):
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async with HostPage(
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await render(
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'binding',
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'v1/binding',
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Bind(
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platform=GAME_TYPE,
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status='unknown',
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@@ -46,7 +46,7 @@ async def _(
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if bind_status in (BindStatus.SUCCESS, BindStatus.UPDATE):
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async with HostPage(
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await render(
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'binding',
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'v1/binding',
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Bind(
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platform=GAME_TYPE,
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status='unknown',
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@@ -204,7 +204,7 @@ async def make_query_image(user_info: UserInfoSuccess, game_data: GameData, even
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sprint_value = f'{duration:.3f}s' if duration < 60 else f'{duration // 60:.0f}m {duration % 60:.3f}s' # noqa: PLR2004
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async with HostPage(
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await render(
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'tos/info',
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'v1/tos/info',
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Info(
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user=People(avatar=await get_avatar(event_user_info, 'Data URI', None), name=user_info.data.name),
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ranking=Ranking(rating=float(user_info.data.ranking), rd=round(float(user_info.data.rd_now), 2)),
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@@ -6,6 +6,7 @@ from nonebot.compat import PYDANTIC_V2
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from ..templates import templates_dir
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from .schemas.bind import Bind
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from .schemas.tetrio_info import Info as TETRIOInfo
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from .schemas.tetrio_info_v2 import Info as TETRIOInfoV2
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from .schemas.top_info import Info as TOPInfo
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from .schemas.tos_info import Info as TOSInfo
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@@ -15,23 +16,28 @@ env = Environment(
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@overload
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async def render(render_type: Literal['binding'], data: Bind) -> str: ...
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async def render(render_type: Literal['v1/binding'], data: Bind) -> str: ...
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@overload
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async def render(render_type: Literal['tetrio/info'], data: TETRIOInfo) -> str: ...
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async def render(render_type: Literal['v1/tetrio/info'], data: TETRIOInfo) -> str: ...
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@overload
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async def render(render_type: Literal['top/info'], data: TOPInfo) -> str: ...
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async def render(render_type: Literal['v2/tetrio/info'], data: TETRIOInfoV2) -> str: ...
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@overload
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async def render(render_type: Literal['tos/info'], data: TOSInfo) -> str: ...
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async def render(render_type: Literal['v1/top/info'], data: TOPInfo) -> str: ...
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@overload
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async def render(render_type: Literal['v1/tos/info'], data: TOSInfo) -> str: ...
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async def render(
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render_type: Literal['binding', 'tetrio/info', 'top/info', 'tos/info'], data: Bind | TETRIOInfo | TOPInfo | TOSInfo
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render_type: Literal['v1/binding', 'v1/tetrio/info', 'v2/tetrio/info', 'v1/top/info', 'v1/tos/info'],
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data: Bind | TETRIOInfo | TETRIOInfoV2 | TOPInfo | TOSInfo,
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) -> str:
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if PYDANTIC_V2:
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return await env.get_template('index.html').render_async(
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@@ -0,0 +1,84 @@
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from datetime import datetime
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from pydantic import BaseModel
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from ....games.tetrio.api.typing import Rank
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from ...typing import Number
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from .base import Avatar
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class User(BaseModel):
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id: str
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name: str
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country: str | None
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avatar: str | Avatar
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banner: str | None
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bio: str | None
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friend_count: int
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supporter_tier: int
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verified: bool
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bad_standing: bool
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badges: list[str]
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xp: Number
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playtime: str
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join_at: datetime | None
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class Statistic(BaseModel):
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total: int
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wins: int
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class TetraLeague(BaseModel):
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rank: Rank
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highest_rank: Rank
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tr: Number
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glicko: Number
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rd: Number
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global_rank: int
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country_rank: int
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pps: Number
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apm: Number
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adpm: Number
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vs: Number
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adpl: Number
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statistic: Statistic
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class Sprint(BaseModel):
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time: str
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global_rank: int | None
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play_at: datetime
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class Blitz(BaseModel):
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score: int
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global_rank: int | None
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play_at: datetime
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class Zen(BaseModel):
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score: int
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level: int
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class Info(BaseModel):
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user: User
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tetra_league: TetraLeague | None
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statistic: Statistic | None
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sprint: Sprint | None
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blitz: Blitz | None
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zen: Zen
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