mirror of
https://gitea.com/SweetSea-ButImNotSweet/tromi_mobile.git
synced 2025-01-08 17:33:09 +08:00
- Fix softlock in Name entry - Wrong page count in Replay scene - Last key can't be ignored by other controllers - Small B.T.S changes
198 lines
6.3 KiB
Lua
198 lines
6.3 KiB
Lua
local ConfigScene = SCENE:extend()
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ConfigScene.title = "Input Config"
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local menu_screens = {
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KeyConfigScene,
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StickConfigScene,
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TouchConfigScene,
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}
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local buttonList
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local function updateButtonList(self)
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buttonList = {
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BUTTON.new{
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text = "1", font = FONT_big,
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x = 75, y = 160, w = 40, h = 40,
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codeWhenReleased = function()
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if self.menu_state ~= 1 then
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self.menu_state = 1
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else
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SCENE = KeyConfigScene()
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end
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end
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},
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BUTTON.new{
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text = "2", font = FONT_big,
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x = 75, y = 200, w = 40, h = 40,
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codeWhenReleased = function()
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if self.menu_state ~= 2 then
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self.menu_state = 2
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else
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SCENE = StickConfigScene()
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end
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end
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},
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BUTTON.new{
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text = "3", font = FONT_big,
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x = 75, y = 240, w = 40, h = 40,
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codeWhenReleased = function()
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if self.menu_state ~= 3 then
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self.menu_state = 3
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else
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SCENE = TouchConfigScene()
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end
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end
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}
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}
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if not SETTINGS.firstTime then
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menu_screens[4] = TitleScene
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buttonList[4] = BUTTON.new{
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text = CHAR.icon.home, font = FONT_big,
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x = 75, y = 280, w = 40, h = 40,
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codeWhenReleased = function()
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if self.menu_state ~= 4 then
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self.menu_state = 4
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else
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SCENE = TitleScene()
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end
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end
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}
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else
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menu_screens[4] = nil
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buttonList[4] = nil
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end
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end
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local secret_code_input = {}
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local secret_code_used = false
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function ConfigScene:new(first_time)
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updateButtonList(self)
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secret_code_used = false
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secret_code_input = {} -- When it matches 88663366 then we will automatically set the special keybind
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self.menu_state = 1
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if first_time then
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self.first_time = true
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else
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self.first_time = false
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end
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end
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function ConfigScene:update() end
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function ConfigScene:render()
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MainBackground()
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love.graphics.setColor(0, 0, 0, 0.7)
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love.graphics.rectangle("fill", 0, 0, 640, 480)
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if secret_code_used then
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if SETTINGS.tvMode then
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drawText("TV mode is ON now! Check keybind below", 80, 40, 1000)
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drawText("Which controls do you want to configure?", 80, 70, 1000)
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drawText(
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"2 - Up 1 - Rotate left 5 - Confirm selection\n"..
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"8 - Down 3 - Rotate right 0 - Back\n"..
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"4 - Left 7 - Rotate left 2\n"..
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"6 - Right 9 - Rotate right 2", 80, 350, 1000
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)
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else
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drawText("TV mode is OFF now!", 80, 40, 1000)
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drawText("Which controls do you want to configure?", 80, 70, 1000)
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end
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elseif self.first_time then
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drawText("Thanks for playing Tromi!", 80, 40, 1000)
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drawText("Please begin by configuring your controls:", 80, 70, 1000)
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else
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drawText("Which controls do you want to configure?", 80, 70, 1000)
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end
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drawBigText(table.concat(secret_code_input, " "), 80, 100, 1000)
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love.graphics.setColor(1, 1, 1, 0.5)
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love.graphics.rectangle("fill", 75, 120 + 40 * self.menu_state, 300, 40)
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love.graphics.setColor(1, 1, 1, 1)
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for i, screen in pairs(menu_screens) do
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drawText(screen.title, 130, 130 + 40 * i, 300, "left")
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end
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BUTTON.draw(buttonList)
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end
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function ConfigScene:changeOption(rel)
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local len = #menu_screens
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self.menu_state = (self.menu_state + len + rel - 1) % len + 1
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end
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function ConfigScene:onInputMove(e)
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if e.type == "mouse" then
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BUTTON.checkHovering(buttonList, e.x, e.y)
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end
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end
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---@param key string
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local function checkSecretCodeInput(key)
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if secret_code_used then return end
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if key:sub(1, 2) == "kp" then
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table.insert(secret_code_input, key:sub(3,3))
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elseif key:find("[0-9]") == 1 then
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table.insert(secret_code_input, key)
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else
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secret_code_input = {} -- Reset
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end
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if #secret_code_input > 8 then
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table.remove(secret_code_input, 1)
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end
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local current_code = table.concat(secret_code_input, "")
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if current_code == "88663366" then --TVMODEON
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-- Set keybind
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SETTINGS.input.keys = {
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["2"] = "up", ["kp8"] = "up",
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["8"] = "down", ["kp2"] = "down",
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["4"] = "left", ["kp4"] = "left",
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["6"] = "right", ["kp6"] = "right",
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["1"] = "rotate_left", ["kp7"] = "rotate_left",
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["3"] = "rotate_right", ["kp9"] = "rotate_right",
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["7"] = "rotate_left2", ["kp1"] = "rotate_left2",
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["9"] = "rotate_right2", ["kp3"] = "rotate_right2",
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["5"] = "menu_decide", ["kp5"] = "menu_decide",
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["0"] = "menu_back", ["kp0"] = "menu_back",
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}
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SETTINGS.firstTime = false
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SETTINGS.tvMode = true
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secret_code_used = true
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updateButtonList(SCENE)
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elseif current_code == "11111111" then
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SETTINGS.input.keys = {}
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SETTINGS.tvMode = false
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secret_code_used = true
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end
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end
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---@param e SCENE_onInput
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function ConfigScene:onInputPress(e)
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if e.type == "touch" or e.type == "mouse" then
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BUTTON.press(buttonList, e.x, e.y, e.id)
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elseif e.input == "menu_decide" or e.input == "rotate_left" or e.scancode == "return" then
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SCENE = menu_screens[self.menu_state]()
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elseif e.input == "up" or e.scancode == "up" then
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self:changeOption(-1)
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elseif e.input == "down" or e.scancode == "down" then
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self:changeOption(1)
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elseif not SETTINGS.firstTime and (
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e.input == "menu_back" or e.input == "rotate_right" or e.scancode == "backspace" or e.scancode == "delete"
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) then
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SCENE = TitleScene()
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end
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checkSecretCodeInput(e.key or "")
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end
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function ConfigScene:onInputRelease(e)
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if e.type == "touch" or e.type == "mouse" then
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BUTTON.release(buttonList, e.x, e.y, e.id)
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end
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end
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return ConfigScene
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