# Tromi (ANDROID port) A old-fashioned but modern block-stacking game. Made with love by [mycophobia](https://mycophobia.org/tromi).
Ported to Android (mobile and TV) by SweetSea with on-screen control (with some necessary changes) # How to play > :warning: There is no Android build (aka APK file) right now. If you see any pre-built APK files on the internet. Please be aware ## For mobile ### Install 1. Download Tromi from [Releases tab](https://gitea.com/SweetSea-ButImNotSweet/tromi_mobile/releases) and place ``tromi_mobile.love`` to somewhere you can easy to navigate 2. Download [love2d engine](https://love2d.org) (You should get 11.5 or above) 3. Install love2d engine (extra steps may require, you can read [this article from WikiHow](https://www.wikihow.com/Install-APK-Files-on-Android) if this is the first time for you to install app from APK file) 4. Now, press Home (or back to app launcher), you can see two icons: ``LÖVE for Android`` and ``LÖVE Launcher``. You should use the ``LÖVE Launcher`` to launch Tromi ### Launch 1. Launch ``LÖVE Launcher``, an file picker will appear 2. Navigate to where you put the bare ``tromi_mobile.love`` 3. Pick the file and enjoy ## For TV > :warning: Before I tell you how, I need to tell you something > I don't really recommended playing Tromi on TV if you ***don't want*** your electricity bill to be a slap in the face.
> If you can, **plug in a keyboard or gamepad** and play the original Tromi instead of this one.
> You can still use the remote, but remember that it ***is not designed for gaming***. And if you lose before the speed hits 20G, I implore you ***not to throw the remote at your TV and then curse me because your performance is worse than when you play on the keyboard***. ### Installion 1. Install this file manager on your TV: https://play.google.com/store/apps/details?id=com.alphainventor.filemanager. Once you installed, you should see [this icon](https://play-lh.googleusercontent.com/9PzlG2XGr5sQDf5925tlZhqluOreI2cwzp-FOZiuj545Kt1Gk5EE9J4IdGsD7e5xWw=w240-h480-rw) 2. Opening the application, click on ``Access from...`` (network/other devices/etc.) 3. Now download both Tromi and LÖVE for Android on other devices (like on mobile) 4. Transfer 2 downloaded files to TV 5. Install LÖVE for Android application 6. *(First time only)*open the ``tromi_mobile.love``. When the file manager asks you to open the file as what. Select ``Other``, then select ``LÖVE for Android`` and select ``Always`` 7. Once you are in the key configuration scene, type ``88663366``. An predefined keybind will be set automatically, but you can now make a different one if you'd like to ### Launch Navigate to where you put ``tromi_mobile.love`` in the File manager (the one you downloaded from the link in Install part), just opening and Tromi should be launched. # Differences from original Tromi > This is required, to follow the used license (GNU GPL v3) * No differences in gameplay * Files will be saved into ``Android/data/org.love2d.android/tromi_mobile`` instead the location where the game files in * Add ``simple-button`` module, made by SweetSea * All UIs are touch-able * Add on-screen buttons * Replaced icons for 3 direction buttons (Left, Down, Right) * Add a special pre-made keybind for Android TV (only supports TV models have their remote has numerical area (0-9)) *
Changes the way to input secret code to activate Pentominoes modeTo insert the left arrow, tap on the left, so does to right arrow.
* Add a loading screen (this need to be updated later) * Update ``binser`` library, this fixes some weird bugs related to saving * Replaced old Cambridge's ``config`` module with the new one inspired by "the sequel of Techmino"s ``SETTINGS`` module # TODO - [ ] Add a way to export replay for Android > 11 - [x] Revert ``bitser`` with ``binser`` (if and only if I can make it works) - [ ] Design a new on-screen buttons skin (the current one is come from [C₂₉H₂₅N₃O₅](https://github.com/C29H25N3O5), I am aware that it's not fit to Tromi's design language) - [ ] (Low priority) Design a new menu screen # License (GNU GPLv3) Please read ``COPYING.txt`` for more information.
A small note about the music: > Only mycophobia right now having the permission to music from Jerry Martin, I haven't got.
> > I sent an email about this issue (not mentioning about this game), but I haven't got any replies from them (I checked both my main inbox and spam too, nothing)
> > Both me and mycophobia can't give you a sub-license if you ask. What can I do is suggesting you to send an email about this (there is a chance that you may not receive any replies, but it's better than do nothing)