From e9757ccb3cd0da98518f8dc1901a6256bcd1c818 Mon Sep 17 00:00:00 2001 From: "Squishy (C6H12O6+NaCl+H2O)" <106439598+SweetSea-ButImNotSweet@users.noreply.github.com> Date: Sat, 25 May 2024 00:21:27 +0700 Subject: [PATCH] Fix bug again --- main.lua | 2 +- scene.lua | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/main.lua b/main.lua index 326cc9a..22a2705 100644 --- a/main.lua +++ b/main.lua @@ -164,7 +164,7 @@ function love.touchpressed(id,x,y) end function love.touchdragged(id,x,y,dx,dy) local x,y=GLOBAL_TRANSFORM:inverseTransformPoint(x,y) - SCENE:onInputDrag{type = "touch", x = x, y = y, dx = dx, dy = dy, id = id} + SCENE:onInputMove{type = "touch", x = x, y = y, dx = dx, dy = dy, id = id} end function love.touchreleased(id,x,y) local x,y=GLOBAL_TRANSFORM:inverseTransformPoint(x,y) diff --git a/scene.lua b/scene.lua index 02ccdc7..fe7eca3 100644 --- a/scene.lua +++ b/scene.lua @@ -32,7 +32,6 @@ function SCENE:render() end function SCENE:onInputMove(e) end function SCENE:onInputPress(e) end -function SCENE:onInputDrag(e) end function SCENE:onInputRelease(e) end GameScene = require "scene.game"