Fix scene stack and bump ver

This commit is contained in:
SweetSea
2024-10-27 05:56:40 +07:00
parent c0089fc4a5
commit b73c82c765
2 changed files with 4 additions and 25 deletions

View File

@@ -25,7 +25,7 @@ local main_menu_scenes = {
DataManagementScene,
function() love.system.openURL("https://gitea.com/SweetSea-ButImNotSweet/tromi_mobile") end,
AboutScene,
TrainingScene,
function() love.system.openURL("https://mycophobia.org/forums/viewtopic.php?t=29") end,
SettingsScene,
@@ -39,7 +39,7 @@ local main_menu_icons = {
CHAR.icon.export,
CHAR.icon.home,
CHAR.icon.info,
CHAR.icon.toDown,
CHAR.icon.globe,
CHAR.icon.settings,
@@ -63,13 +63,13 @@ end
function Title2Scene:render()
MainBackground()
love.graphics.setColor(0, 0, 0, 0.7)
love.graphics.rectangle("fill", 30, 60, 580, 85, 10, 10) -- Tromi
love.graphics.rectangle("fill", 30, 165, 580, 225, 10, 10) -- Menu
drawBigText("Tromi", 40, 65, 100, "left")
drawText("Mobile 1.1 - PC 2.3", 150, 78, 200, "left")
drawText("Mobile 1.4 - PC 2.3", 150, 78, 200, "left")
drawText("https://mycophobia.org\nhttps://github.com/SweetSea-ButImNotSweet/", 40, 100, 300, "left")
if PENTO_MODE then