From 8adfe2f58dfa3432034bb8fbc3207e25d2c62c60 Mon Sep 17 00:00:00 2001 From: "Squishy (C6H12O6+NaCl+H2O)" <106439598+SweetSea-ButImNotSweet@users.noreply.github.com> Date: Sun, 28 Apr 2024 22:29:40 +0700 Subject: [PATCH] Clean up unnecessary imports --- scene/key_config.lua | 2 -- scene/music_toggle.lua | 2 -- scene/name_entry.lua | 6 ++---- scene/stick_config.lua | 2 -- scene/training.lua | 2 -- 5 files changed, 2 insertions(+), 12 deletions(-) diff --git a/scene/key_config.lua b/scene/key_config.lua index 7e32497..678a1f7 100644 --- a/scene/key_config.lua +++ b/scene/key_config.lua @@ -1,8 +1,6 @@ local KeyConfigScene = SCENE:extend() KeyConfigScene.title = "Key Config" -require 'settings' - local configurable_inputs = { "menu_decide", "menu_back", diff --git a/scene/music_toggle.lua b/scene/music_toggle.lua index 0f751f9..0f6e5d8 100644 --- a/scene/music_toggle.lua +++ b/scene/music_toggle.lua @@ -1,6 +1,4 @@ local MusicToggleScene = SCENE:extend() -require 'settings' - MusicToggleScene.title = "Play music during game:" function MusicToggleScene:new() diff --git a/scene/name_entry.lua b/scene/name_entry.lua index 429c94e..de5d609 100644 --- a/scene/name_entry.lua +++ b/scene/name_entry.lua @@ -1,10 +1,8 @@ local NameEntryScene = SCENE:extend() -local Grid = require 'game.grid' -local bitser = require 'libs.bitser' -require 'settings' - NameEntryScene.title = "Game Start" +local Grid = require 'game.grid' +local bitser = require 'libs.bitser' function NameEntryScene:new() self.chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890." diff --git a/scene/stick_config.lua b/scene/stick_config.lua index 1d583e5..2b12e9d 100644 --- a/scene/stick_config.lua +++ b/scene/stick_config.lua @@ -1,8 +1,6 @@ local StickConfigScene = SCENE:extend() StickConfigScene.title = "Controller Config" -require 'settings' - local configurable_inputs = { "menu_decide", "menu_back", diff --git a/scene/training.lua b/scene/training.lua index 183bdd0..b3413ca 100644 --- a/scene/training.lua +++ b/scene/training.lua @@ -1,8 +1,6 @@ local TrainingScene = SCENE:extend() TrainingScene.title = "20G Training" -require 'settings' - function TrainingScene:new() game_mode = require 'game.gamemode' if PENTO_MODE then